Adobe 16001500 Migration Guide - Page 24

Using symbols

Page 24 highlights

The Symbols palette WORKING WITH GRAPHICS The Appearance palette is the gateway to working with appearance attributes. Because you can apply appearance attributes to layers, groups, and objects-and often to fills and strokes too-the hierarchy of attributes in your artwork can become very complex. For example, if you apply one effect to an entire layer and another effect to an object in the layer, it may be difficult to determine which effect is causing the artwork to change. The Appearance palette shows you the fills, strokes, graphic styles, and effects that have been applied to an object, group, or layer. Using symbols Working with symbols is similar to working with graphic elements in a FreeHand Library. A symbol is an art object that you can reuse in a document. For example, if you create a symbol from a leaf, you can then add instances of that symbol multiple times to your artwork without adding the complex art itself. Each symbol instance is linked to the symbol in the Symbols palette or a symbols library. Using symbols can save you time and greatly reduce file size. You can make a symbol from any kind of graphic element in your document or use Illustrator's built-in Symbols library. To create a symbol, drag and drop a graphic element into the Symbols palette. After you place a symbol on the artboard, you can edit the symbol's instances and, if you want, redefine the original symbol. To edit a symbol and access its paths, select an instance and choose Break Link to Symbol in the Symbols palette. The symbolism tools let you add and manipulate multiple symbol instances at once. Using the Symbolism tools, you can spray, shift, scrunch, resize, spin, stain, screen, or style symbols using styles from the Graphics Styles palette. Spun Resized Stained with another color Screened to become transparent Working with Graphics 23

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Working
with
Graphics
23
WORKING WITH GRAPHICS
The
Symbols
palette
°e Appearance palette is the gateway to working with appearance attributes.
Because you can apply appearance attributes to layers, groups, and objects—and
oſten to fills and strokes too—the hierarchy of attributes in your artwork can
become very complex. For example, if you apply one effect to an entire layer and
another effect to an object in the layer, it may be difficult to determine which
effect is causing the artwork to change. °e Appearance palette shows you the
fills, strokes, graphic styles, and effects that have been applied to an object,
group, or layer.
Using symbols
Working with symbols is similar to working with graphic elements in a
FreeHand Library. A symbol is an art object that you can reuse in a document.
For example, if you create a symbol from a leaf, you can then add instances of
that symbol multiple times to your artwork without adding the complex art
itself. Each symbol instance is linked to the symbol in the Symbols palette or a
symbols library. Using symbols can save you time and greatly reduce file size.
You can make a symbol from any kind of graphic element in your document
or use Illustrator’s built-in Symbols library. To create a symbol, drag and drop a
graphic element into the Symbols palette.
Aſter you place a symbol on the artboard, you can edit the symbol’s instances
and, if you want, redefine the original symbol. To edit a symbol and access
its paths, select an instance and choose Break Link to Symbol in the Symbols
palette.
°e symbolism tools let you add and manipulate multiple symbol instances at
once.
Using
the
Symbolism
tools,
you
can
spray,
shift,
scrunch,
resize,
spin,
stain,
screen,
or
style
symbols
using
styles
from
the
Graphics
Styles
palette.
Resized
Stained with another color
Screened to become transparent
Spun