Yamaha MOX8 Reference Manual - Page 23

Edit buffer & User memory, Edit buffer and Recall buffer

Page 23 highlights

Edit buffer & User memory The edit buffer is the memory location for edited data of these types: Voice, Performance, Master, Song Mixing, and Pattern Mixing. Data edited in this location will be stored to the User Memory. In Voice/ Performance/Master/Mixing mode, the edit buffer is the memory location only for one program. Therefore, if you select another Voice, Performance, Master, Song, or Pattern, the entire contents of the edit buffer will be rewritten with the newly selected Voice/Performance/Mixing data. Make sure to store any important data before selecting another Voice, etc. In Song/Pattern mode, the edit buffer for the sequencer settings is the memory location for the entire programs of both modes (64 x 2). Therefore, even if you select another mode (Song mode or Pattern mode) or another Song or Pattern, the sequence data of old Songs/Patterns will be kept. Make sure to store the sequence data before turning off the power, because the kept sequence data will be lost when the power is turned off. If you store the sequence data, all Song data and all Pattern data including the Mixing settings will be stored to User memory. Edit buffer and Recall buffer If you've selected another Voice/Performance/Song/Pattern without storing the one you were editing, you can recall your original edits, since the edit buffer's contents are stored on backup memory. If you've selected another Voice/Performance/Song/Pattern without storing the one you were editing, you can recall your original edits. NOTE Keep in mind that the recall buffer is not available in the Master Edit mode. Basic Structure Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Controller block Effect block Internal memory Reference Voice mode Performance mode Song mode Pattern mode Mixing mode Master mode Remote mode Utility mode Quick setup File mode Appendix MIDI MOX6/MOX8 Reference Manual 23

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MOX6/MOX8 Reference Manual
23
Basic Structure
Functional blocks
Tone Generator block
A/D Input block
Sequencer block
Arpeggio block
Controller block
Effect block
Internal memory
Reference
Voice mode
Performance mode
Song mode
Pattern mode
Mixing mode
Master mode
Remote mode
Utility mode
Quick setup
File mode
Appendix
MIDI
Edit buffer & User memory
The edit buffer is the memory location for edited data of these types: Voice, Performance, Master, Song
Mixing, and Pattern Mixing. Data edited in this location will be stored to the User Memory. In Voice/
Performance/Master/Mixing mode, the edit buffer is the memory location only for one program.
Therefore, if you select another Voice, Performance, Master, Song, or Pattern, the entire contents of the
edit buffer will be rewritten with the newly selected Voice/Performance/Mixing data. Make sure to store
any important data before selecting another Voice, etc. In Song/Pattern mode, the edit buffer for the
sequencer settings is the memory location for the entire programs of both modes (64 x 2). Therefore,
even if you select another mode (Song mode or Pattern mode) or another Song or Pattern, the
sequence data of old Songs/Patterns will be kept. Make sure to store the sequence data before turning
off the power, because the kept sequence data will be lost when the power is turned off. If you store the
sequence data, all Song data and all Pattern data including the Mixing settings will be stored to User
memory.
Edit buffer and Recall buffer
If you’ve selected another Voice/Performance/Song/Pattern without storing the one you were editing,
you can recall your original edits, since the edit buffer’s contents are stored on backup memory. If
you’ve selected another Voice/Performance/Song/Pattern without storing the one you were editing, you
can recall your original edits.
NOTE
Keep in mind that the recall buffer is not available in the Master Edit mode.