Yamaha MOX8 Reference Manual - Page 51

SF3] AEG Amplitude EG, AttackTime, Decay1Time, Decay1Level

Page 51 highlights

VOICE PERF SONG PATTERN MIX MASTER REMOTE UTILITY QUICK SET FILE [SF3] AEG (Amplitude EG) AttackTime Settings: 0 - 127 Decay1Time Settings: 0 - 127 Decay1Level Settings: 0 - 127 Decay2Time Settings: 0 - 126, hold Decay 2 Time = 0 - 126 Level Attack level Decay 1 level Decay 2 Time = hold Level Attack level Decay 1 level Attack time Key on Decay 1 time Decay 2 time Time Attack time Key on Decay 1 time Decay 2 time Time [F6] EQ (Equalizer) Same as in Normal Element Edit. See page 46. Voice Mode Voice Play [F1] PLAY [F3] PORTA [F4] EG [F5] ARP ED [F6] EFFECT Arpeggio Edit [F2] TYPE [F3] MAIN [F4] LIMIT [F5] PLAY FX Normal Voice Edit Common Edit [F1] GENERAL [F2] OUTPUT [F3] EQ [F4] CTL SET [F5] LFO [F6] EFFECT Element Edit [F1] OSC [F2] PITCH [F3] FILTER [F4] AMP [F5] LFO [F6] EQ Drum Voice Edit Common Edit [F1] GENERAL [F2] OUTPUT [F3] EQ [F4] CTL SET [F6] EFFECT Key Edit [F1] OSC [F2] PITCH [F3] FILTER [F4] AMP [F6] EQ Voice Job [F1] INIT [F2] RECALL [F3] COPY [F4] BULK Supplementary Information MOX6/MOX8 Reference Manual 51

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PERF
SONG
PATTERN
MIX
MASTER
REMOTE
UTILITY
QUICK SET
FILE
VOICE
MOX6/MOX8 Reference Manual
Voice Mode
Voice Play
[F1] PLAY
[F3] PORTA
[F4] EG
[F5] ARP ED
[F6] EFFECT
Arpeggio Edit
[F2] TYPE
[F3] MAIN
[F4] LIMIT
[F5] PLAY FX
Normal Voice Edit
Common Edit
[F1] GENERAL
[F2] OUTPUT
[F3] EQ
[F4] CTL SET
[F5] LFO
[F6] EFFECT
Element Edit
[F1] OSC
[F2] PITCH
[F3] FILTER
[F4] AMP
[F5] LFO
[F6] EQ
Drum Voice Edit
Common Edit
[F1] GENERAL
[F2] OUTPUT
[F3] EQ
[F4] CTL SET
[F6] EFFECT
Key Edit
[F1] OSC
[F2] PITCH
[F3] FILTER
[F4] AMP
[F6] EQ
Voice Job
[F1] INIT
[F2] RECALL
[F3] COPY
[F4] BULK
Supplementary Information
51
[SF3] AEG (Amplitude EG)
AttackTime
Settings:
0 – 127
Decay1Time
Settings:
0 – 127
Decay1Level
Settings:
0 – 127
Decay2Time
Settings:
0 – 126, hold
Same as in Normal Element Edit. See
page 46
.
[F6] EQ (Equalizer)
Decay 2 Time = 0 – 126
Level
Key on
Key on
Attack
time
Decay 1
time
Decay 2
time
Time
Attack level
Decay 1 level
Decay 2 Time = hold
Level
Attack
time
Decay 1
time
Decay 2
time
Time
Attack level
Decay 1 level