Adobe 29180155 User Guide - Page 179

To apply a transformation to the Background layer, About the 3D Transform filter

Page 179 highlights

ADOBE PHOTOSHOP ELEMENTS 4.0 174 User Guide 4 Do one or more of the following to transform the object: • To scale, drag any handle on the bounding box. To scale the width and height proportionally, either press Shift as you drag a corner handle, or click the Maintain Aspect Ratio button in the options bar and then drag a corner handle. • To rotate, move the pointer outside of the bounding box and drag. When positioned outside the bounding box, the pointer becomes a curved, two-sided arrow . Press Shift and drag to constrain the rotation to 15˚ increments. • To distort, press Command, and drag any handle. When positioned over a handle, the pointer becomes a gray arrowhead . • To skew, press Command+Shift and drag a handle in the middle of a side of the bounding box. When positioned over a side handle, the pointer becomes a gray arrowhead with a small double arrow . • To apply perspective, press Command+Option+Shift, and drag a corner handle. When positioned over a corner handle, the pointer becomes a gray arrowhead . To undo the last handle adjustment, choose Edit > Undo. 5 Do one of the following: • To commit the transformation, double-click inside the bounding box, click the Commit button Return. • To cancel the transformation, click the Cancel button , or press Esc. , or press To apply a transformation to the Background layer Before you can apply transformations to the Background layer, you need to convert it to a regular layer. 1 In the Editor, select the Background layer in the Layers palette. 2 Convert the Background. (See "To convert the Background layer to a regular layer" on page 85.) 3 Apply the transformation. About the 3D Transform filter The 3D Transform filter lets you manipulate a flat, two-dimensional image as if it were a solid, three-dimensional object. Take for example, a photograph showing a cereal box in perspective. You can specify the corners of the box using a wireframe, and then manipulate the box as if it were a three-dimensional object. You can reposition the box, turn or rotate it, shrink or enlarge it, and change its field of view. You can transform a two-dimensional object into a cube, sphere, or cylinder and manipulate it using wireframes based on that shape. Cylinders can include anything from simple objects, such as a can of soup, to more complex shapes, such as a bottle or a lamp. You can create and manipulate any grouping of cubes, spheres, and cylinders in the same image. For example, you can create and rotate a box, three spheres, and a bottle together in the same image. Use the Zoom and Hand tools in the 3D Transform dialog box to change your preview of an image. These actions do not modify the transformation itself, only your view of it.

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131
  • 132
  • 133
  • 134
  • 135
  • 136
  • 137
  • 138
  • 139
  • 140
  • 141
  • 142
  • 143
  • 144
  • 145
  • 146
  • 147
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • 154
  • 155
  • 156
  • 157
  • 158
  • 159
  • 160
  • 161
  • 162
  • 163
  • 164
  • 165
  • 166
  • 167
  • 168
  • 169
  • 170
  • 171
  • 172
  • 173
  • 174
  • 175
  • 176
  • 177
  • 178
  • 179
  • 180
  • 181
  • 182
  • 183
  • 184
  • 185
  • 186
  • 187
  • 188
  • 189
  • 190
  • 191
  • 192
  • 193
  • 194
  • 195
  • 196
  • 197
  • 198
  • 199
  • 200
  • 201
  • 202
  • 203
  • 204
  • 205
  • 206
  • 207
  • 208
  • 209
  • 210
  • 211
  • 212
  • 213
  • 214
  • 215
  • 216
  • 217
  • 218
  • 219
  • 220
  • 221
  • 222
  • 223
  • 224
  • 225
  • 226
  • 227
  • 228
  • 229
  • 230
  • 231
  • 232
  • 233
  • 234
  • 235
  • 236
  • 237
  • 238
  • 239
  • 240
  • 241
  • 242
  • 243
  • 244
  • 245
  • 246
  • 247
  • 248
  • 249
  • 250
  • 251
  • 252
  • 253
  • 254
  • 255
  • 256
  • 257
  • 258
  • 259
  • 260
  • 261
  • 262
  • 263
  • 264
  • 265
  • 266
  • 267
  • 268
  • 269
  • 270
  • 271
  • 272
  • 273
  • 274
  • 275
  • 276
  • 277
  • 278
  • 279
  • 280
  • 281
  • 282
  • 283
  • 284
  • 285
  • 286
  • 287
  • 288
  • 289
  • 290
  • 291
  • 292
  • 293
  • 294
  • 295
  • 296
  • 297
  • 298
  • 299
  • 300
  • 301
  • 302
  • 303
  • 304
  • 305
  • 306
  • 307
  • 308
  • 309
  • 310
  • 311
  • 312
  • 313
  • 314
  • 315
  • 316
  • 317
  • 318
  • 319
  • 320
  • 321
  • 322
  • 323
  • 324
  • 325
  • 326
  • 327

ADOBE PHOTOSHOP ELEMENTS 4.0
User Guide
174
4
Do one or more of the following to transform the object:
To scale, drag any handle on the bounding box. To scale the width and height proportionally, either press Shift as
you drag a corner handle, or click the Maintain Aspect Ratio button
in the options bar and then drag a corner
handle.
To rotate, move the pointer outside of the bounding box and drag. When positioned outside the bounding box,
the pointer becomes a curved, two-sided arrow
. Press Shift and drag to constrain the rotation to 15˚ incre-
ments.
To distort, press Command, and drag any handle. When positioned over a handle, the pointer becomes a gray
arrowhead
.
To skew, press Command+Shift and drag a handle in the middle of a side of the bounding box. When positioned
over a side handle, the pointer becomes a gray arrowhead with a small double arrow
.
To apply perspective, press Command+Option+Shift, and drag a corner handle. When positioned over a corner
handle, the pointer becomes a gray arrowhead
.
To undo the last handle adjustment, choose Edit > Undo.
5
Do one of the following:
To commit the transformation, double-click inside the bounding box, click the Commit button
, or press
Return.
To cancel the transformation, click the Cancel button
, or press Esc.
To apply a transformation to the Background layer
Before you can apply transformations to the Background layer, you need to convert it to a regular layer.
1
In the Editor, select the Background layer in the Layers palette.
2
Convert the Background. (See “To convert the Background layer to a regular layer” on page 85.)
3
Apply the transformation.
About the 3D Transform filter
The 3D Transform filter lets you manipulate a flat, two-dimensional image as if it were a solid, three-dimensional
object. Take for example, a photograph showing a cereal box in perspective. You can specify the corners of the box
using a wireframe, and then manipulate the box as if it were a three-dimensional object. You can reposition the box,
turn or rotate it, shrink or enlarge it, and change its field of view.
You can transform a two-dimensional object into a cube, sphere, or cylinder and manipulate it using wireframes
based on that shape. Cylinders can include anything from simple objects, such as a can of soup, to more complex
shapes, such as a bottle or a lamp.
You can create and manipulate any grouping of cubes, spheres, and cylinders in the same image. For example, you
can create and rotate a box, three spheres, and a bottle together in the same image.
Use the Zoom and Hand tools in the 3D Transform dialog box to change your preview of an image. These actions
do not modify the transformation itself, only your view of it.