Texas Instruments NS/CLM/1L1/B Reference Guide - Page 73
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right( ) right(sourceString[, Num]) ⇒ string Returns the rightmost Num characters contained in character string sourceString. If you omit Num, returns all of sourceString. right(Comparison) ⇒ expression Returns the right side of an equation or inequality. Catalog > root() root(Value) ⇒ root root(Value1, Value2) ⇒ root root(Value) returns the square root of Value. root(Value1, Value2) returns the Value2 root of Value1. Value1 can be a real or complex floating point constant or an integer or complex rational constant. Note: See also Nth root template, page 1. Catalog > rotate() rotate(Integer1[,#ofRotations]) ⇒ integer In Bin base mode: Rotates the bits in a binary integer. You can enter Integer1 in any number base; it is converted automatically to a signed, 64-bit binary form. If the magnitude of Integer1 is too large for this form, a symmetric modulo operation brings it within the range. Catalog > £ ¡ ¢ To see the entire result, press and then use and to move the cursor. If #ofRotations is positive, the rotation is to the left. If #ofRotations In Hex base mode: is negative, the rotation is to the right. The default is ë1 (rotate right one bit). For example, in a right rotation: Each bit rotates right. 0b00000000000001111010110000110101 Important: To enter a binary or hexadecimal number, always use the 0b or 0h prefix (zero, not the letter O). Rightmost bit rotates to leftmost. produces: 0b10000000000000111101011000011010 The result is displayed according to the Base mode. rotate(List1[,#ofRotations]) ⇒ list In Dec base mode: Returns a copy of List1 rotated right or left by #of Rotations elements. Does not alter List1. If #ofRotations is positive, the rotation is to the left. If #of Rotations is negative, the rotation is to the right. The default is ë1 (rotate right one element). rotate(String1[,#ofRotations]) ⇒ string Returns a copy of String1 rotated right or left by #ofRotations characters. Does not alter String1. If #ofRotations is positive, the rotation is to the left. If #ofRotations is negative, the rotation is to the right. The default is ë1 (rotate right one character). TI-Nspire™ Reference Guide 67