Yamaha MG166CX-USB Owner's Manual - Page 14

Audio Mixdown]., Click [Export]. - 16 channel usb

Page 14 highlights

Mixer Basics Quick Guide 5 At this point you can begin to use EQ to refine your mix, and add effects. As an example let's try adding reverb. Click the [Edit] button ( ) on the left side of the channel strip to open the VST audio channel settings window. Click Insert 1 and select Earlier VST Plug-ins → Reverb → RoomWorks SE. NOTE For further details refer to the pdf manual provided with the Cubase AI 4 software. CAUTION It's a good idea to lower the channel fader a bit before adding an effect, since the effect can cause an increase in the overall channel level. 7 Enter a file name and select a destination for the file as well as a file type. If you intend to use the file to create an audio CD, select the WAV file type (AIFF on Macintosh OS X), Stereo Out (stereo), 16 bit, and 44.1 kHz. 6 When the final mix adjustments have been made, go to the [File] menu and select [Export] → [Audio Mixdown]. 8 Click [Export]. Progress of the mixdown operation will be shown in a progress window. When the progress window closes the mixdown is complete. NOTE Wave files created by mixdown can be directly played back using the Windows Media Player, or iTunes on a Macintosh computer. Use the Built-in Digital Effects to Refine Your Mixes (Only MG166CX-USB) ● Reverb and Delay Time The optimum reverb time for a piece of music will depend on the music's tempo and density, but as a general rule longer reverb times are good for ballads, while shorter reverb times are more suited to uptempo tunes. Delay times can be adjusted to create a wide variety of "grooves". When adding delay to a vocal, for example, try setting the delay time to dotted eighth notes corresponding to the tune's tempo. ● Reverb Tone Different reverb programs will have different "reverb tone" due to differences in the reverb time of the high or low frequencies. Too much reverb, particularly in the high frequencies, can result in unnatural sound and interfere with the high frequencies in other parts of the mix. It's always a good idea to choose a reverb program that gives you the depth you want without detracting from the clarity of the mix. ● Reverb Level It's amazing how quickly your ears can lose perspective and fool you into believing that a totally washed-out mix sounds perfectly fine. To avoid falling into this trap start with reverb level all the way down, then gradually bring the reverb into the mix until you can just hear the difference. Any more than this normally becomes a "special effect." NOTE For details on the modulation effects, refer to "Digital Effect Program List (Only MG166CX-USB)" on page 23. 14 MG206C-USB/MG166CX-USB/MG166C-USB Owner's Manual

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Quick Guide
MG206C-USB/MG166CX-USB/MG166C-USB
Owner’s Manual
Mixer Basics
14
5
At this point you can begin to use EQ to
refine your mix, and add effects.
As an example let’s try adding reverb. Click the [Edit]
button (
) on the left side of the channel strip to
open the VST audio channel settings window. Click
Insert 1 and select Earlier VST Plug-ins
Reverb
RoomWorks SE.
For further details refer to the pdf manual pro-
vided with the Cubase AI 4 software.
It’s a good idea to lower the channel fader a
bit before adding an effect, since the effect
can cause an increase in the overall channel
level.
6
When the final mix adjustments have
been made, go to the [File] menu and
select [Export]
[Audio Mixdown].
7
Enter a file name and select a destina-
tion for the file as well as a file type.
If you intend to use the file to create an audio CD, select
the WAV file type (AIFF on Macintosh OS X), Stereo
Out (stereo), 16 bit, and 44.1 kHz.
8
Click [Export].
Progress of the mixdown operation will be shown in a
progress window. When the progress window closes the
mixdown is complete.
Wave files created by mixdown can be directly
played back using the Windows Media Player,
or iTunes on a Macintosh computer.
NOTE
CAUTION
NOTE
Use the Built-in Digital Effects to Refine Your Mixes
(Only MG166CX-USB)
Reverb and Delay Time
The optimum reverb time for a piece of music will depend on the
music’s tempo and density, but as a general rule longer reverb
times are good for ballads, while shorter reverb times are more
suited to uptempo tunes. Delay times can be adjusted to create a
wide variety of “grooves”. When adding delay to a vocal, for
example, try setting the delay time to dotted eighth notes corre-
sponding to the tune’s tempo.
Reverb Tone
Different reverb programs will have different “reverb tone” due to
differences in the reverb time of the high or low frequencies. Too
much reverb, particularly in the high frequencies, can result in
unnatural sound and interfere with the high frequencies in other
parts of the mix. It’s always a good idea to choose a reverb pro-
gram that gives you the depth you want without detracting from
the clarity of the mix.
Reverb Level
It’s amazing how quickly your ears can lose perspective and fool
you into believing that a totally washed-out mix sounds perfectly
fine. To avoid falling into this trap start with reverb level all the way
down, then gradually bring the reverb into the mix until you can
just hear the difference. Any more than this normally becomes a
“special effect.”
For details on the modulation effects, refer to “Digital
Effect Program List (Only MG166CX-USB)” on page 23.
NOTE