HP Pavilion 6600 HP Pavilion PC's - (English) Sound Blaster Live! Value Sound - Page 56

Selecting the Best Audio Options in a Game: Sound, Blaster Live! Value Sound Card User's Guide

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Selecting the Best Audio Options in a Game: Sound Blaster Live! Value Sound Card User's Guide Back to Contents Page Selecting the Best Audio Options in a Game: Sound Blaster Live! Value Sound Card User's Guide Overview • Music Options • Digital Audio Options Overview Most MS-DOS-based games that provide sound have some procedure for audio setup. These procedures generally present you with a list of popular audio cards or audio devices from which to choose. The methods used by games to present audio options can vary greatly. Some may present a single choice that corresponds to a particular audio device, that is, Sound Blaster, Sound Blaster 16, Roland Sound Canvas, and so on. Others will provide an option for music and digital audio separately; for example, General MIDI music with Sound Blaster digital audio. In such a case, there are often two separate menus to configure. Some games allow you to set the MIDI port address and IRQ for music and sound. Make sure that these settings correspond to the values displayed by SBECFG.EXE or the Resources tabbed page of the Creative SB Live! SB16 Emulation Properties dialog box. There are games that offer MPU-401/Roland (General MIDI or MT-32/LAPC-1) as an option. Often these games allow you to set the MIDI port address. Make sure that they match the MIDI address in the Resources list on Resources tabbed page of the Creative SB Live! SB16 Emulation Properties dialog box. The same values can be found under "MPU-401 (General MIDI, Roland MT-32/LAPC-1) Emulation", displayed by SBECFG.EXE in MS-DOS mode. Remember to enable the MT-32 MIDI patch with the SBEMIXER program if you select Roland MT-32 or LAPC- 1 for music. Music Options Most MS-DOS games offer a menu choice for sound when they start up. If you have a choice between General MIDI and MT-32, always choose General MIDI, since it will provide you with the best sound quality. If you need to use MT-32, you must first switch from the General MIDI instrument set (the default) to the MT-32 instrument set using SBEMIXER. Be sure to switch back to the General MIDI set when you are finished using the MT-32 instrument set. file:///C|/Terrys/select.htm (1 of 2) [1/3/2001 10:05:39 AM]

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Back to Contents Page
Selecting the Best Audio Options in a Game: Sound
Blaster Live! Value Sound Card User's Guide
Overview
Music Options
Digital Audio Options
Overview
Most MS-DOS–based games that provide sound have some procedure for audio setup. These
procedures generally present you with a list of popular audio cards or audio devices from which
to choose.
The methods used by games to present audio options can vary greatly. Some may present a
single choice that corresponds to a particular audio device, that is, Sound Blaster, Sound
Blaster 16, Roland Sound Canvas, and so on. Others will provide an option for music and
digital audio separately; for example, General MIDI music with Sound Blaster digital audio. In
such a case, there are often two separate menus to configure.
Some games allow you to set the MIDI port address and IRQ for music and sound. Make sure
that these settings correspond to the values displayed by
SBECFG.EXE
or the Resources
tabbed page of the Creative SB Live! SB16 Emulation Properties dialog box.
There are games that offer MPU-401/Roland (General MIDI or MT-32/LAPC-1) as an option.
Often these games allow you to set the MIDI port address. Make sure that they match the MIDI
address in the Resources list on Resources tabbed page of the Creative SB Live! SB16
Emulation Properties dialog box. The same values can be found under "MPU-401 (General
MIDI, Roland MT-32/LAPC-1) Emulation", displayed by SBECFG.EXE in MS-DOS mode.
Remember to enable the MT-32 MIDI patch with the
SBEMIXER
program if you select Roland
MT-32 or LAPC- 1 for music.
Music Options
Most MS-DOS games offer a menu choice for sound when they start up. If you have a choice
between General MIDI and MT-32, always choose General MIDI, since it will provide you with
the best sound quality. If you need to use MT-32, you must first switch from the General MIDI
instrument set (the default) to the MT-32 instrument set using SBEMIXER. Be sure to switch
back to the General MIDI set when you are finished using the MT-32 instrument set.
Selecting the Best Audio Options in a Game: Sound Blaster Live! Value Sound Card User's Guide
file:///C|/Terrys/select.htm (1 of 2) [1/3/2001 10:05:39 AM]