ATI X700 User Guide - Page 36

OpenGL® Compatibility Settings

Page 36 highlights

30 Direct 3D® Compatibility Settings OpenGL® Compatibility Settings OpenGL® Compatibility Settings Dialog OpenGL® Compatibility Settings Force Z-buffer depth Triple Buffering Defaults button OpenGL® hardware acceleration Explicitly set the Z-Buffer depth. Most applications will work best when Disabled is selected Improves the frame rate of games when Wait for Vertical Sync is enabled in Custom Settings. Enabling Triple Buffering may decrease application performance as there will be less frame-buffer memory available. If there is insufficient memory available to support this feature it will be automatically disabled. It is recommended that this feature remain disabled. Resets to the dialog's default values. This feature should only be disabled if you are experiencing serious rendering problems. Disabling this feature will significantly decrease OpenGL® performance.

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30
Direct 3D® Compatibility Settings
OpenGL® Compatibility Settings
OpenGL® Compatibility Settings Dialog
OpenGL® Compatibility Settings
Force Z-buffer
depth
Explicitly set the Z-Buffer depth. Most applications will
work best when
Disabled
is selected
Triple Buffering
Improves the frame rate of games when
Wait for Vertical
Sync
is enabled in Custom Settings. Enabling
Triple
Buffering
may decrease application performance as
there will be less frame-buffer memory available. If there
is insufficient memory available to support this feature it
will be automatically disabled. It is recommended that this
feature remain disabled.
Defaults button
Resets to the dialog’s default values.
OpenGL®
hardware
acceleration
This feature should only be disabled if you are
experiencing serious rendering problems. Disabling this
feature will significantly decrease OpenGL® performance.