Adobe 22030000 User Guide - Page 101

Using Photoshop to create menus, About creating menus in Photoshop

Page 101 highlights

ENCORE CS3 97 User Guide Using Photoshop to create menus About creating menus in Photoshop Encore is designed to work directly with Adobe Photoshop to build and edit menus and buttons. You can create entire menus or elements for menus (such as buttons and backgrounds) in Photoshop and import them directly into Encore. You can also edit Encore menus at any time in Photoshop, and have the changes updated immediately. Menus, even those created in Encore, use the Photoshop PSD file format. All layers and layer sets you create in Photoshop remain intact when you import them into a project. If you follow the layer-naming convention, Encore automatically recognizes button sets, button subpictures, replacement layers, and video thumbnails. Once imported, you can edit or modify the menu as you would any menu created in Encore, or return to Photoshop to fine-tune it using the extensive design tools in Photoshop. Visit Resource Center on the Adobe website to view a tutorial about editing menus in Photoshop. When creating menus in Photoshop, keep these considerations in mind: Menu size Set the size and pixel apsect ratio of your background images and menus to match the frame dimensions and pixel aspect ratio of your TV standard. Photoshop includes preset image sizes for digital video projects. Format NTSC fullscreen (standard definition) NTSC widescreen (standard definition) PAL fullscreen (standard definition) PAL widescreen (standard definition) high-definition formats Frame dimensions Pixel aspect ratio Equivalent frame dimen- (in pixels) sions in square pixels 720x480 0.9 720x534 720x480 1.2 854x480 720x576 1.07 768x576 720x576 1.42 1024x576 1280x720 1.0 1280x720 1440x1080 1.33 1920x1080 1920x1080 1.0 1920x1080 Button size Create buttons at least 70 x 60 pixels in size to guarantee their visibility on a television. Number of buttons Include no more than 36 buttons for a fullscreen (4:3 aspect ratio) menu or 18 buttons for a widescreen (16:9) aspect ratio. Graphic elements Use vector shapes and masks, rather than bitmaps, where possible, because scaling these elements does not affect their quality. If creating pixelated content, such as buttons and logos, make sure that you create them at the largest size needed for the disc. If you need to resize some elements, it is better to scale a pixelated object down, rather than up. (Scaling images up can cause quality loss; scaling images down does not.) RGB color Create your images using RGB color. Convert any CMYK images to RGB before importing them into Encore. NTSC colors Use only NTSC-safe colors if your project is to be played on an NTSC television display. You can create colors in your graphics application that may be beyond the color range that NTSC televisions can display. These colors can cause an unwanted halo effect. Use RGB values between 16 and 235. Horizontal lines Set lines at 3 pixels or greater. Horizontal lines thinner than 3 pixels flicker when displayed on a television screen.

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131
  • 132
  • 133
  • 134
  • 135
  • 136
  • 137
  • 138
  • 139
  • 140
  • 141
  • 142
  • 143
  • 144
  • 145
  • 146
  • 147
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • 154
  • 155
  • 156
  • 157
  • 158
  • 159
  • 160
  • 161
  • 162
  • 163
  • 164
  • 165
  • 166
  • 167
  • 168
  • 169
  • 170
  • 171
  • 172
  • 173
  • 174
  • 175
  • 176
  • 177
  • 178
  • 179
  • 180
  • 181
  • 182
  • 183
  • 184
  • 185
  • 186
  • 187
  • 188
  • 189
  • 190
  • 191
  • 192
  • 193
  • 194
  • 195
  • 196
  • 197
  • 198
  • 199

ENCORE CS3
User Guide
97
Using Photoshop to create menus
About creating menus in Photoshop
Encore is designed to work directly with Adobe Photoshop to build and edit menus and buttons. You can create
entire menus or elements for menus (such as buttons and backgrounds) in Photoshop and import them directly into
Encore. You can also edit Encore menus at any time in Photoshop, and have the changes updated immediately.
Menus, even those created in Encore, use the Photoshop PSD file format. All layers and layer sets you create in
Photoshop remain intact when you import them into a project. If you follow the layer-naming convention, Encore
automatically recognizes button sets, button subpictures, replacement layers, and video thumbnails. Once imported,
you can edit or modify the menu as you would any menu created in Encore, or return to Photoshop to fine-tune it
using the extensive design tools in Photoshop.
Visit Resource Center on the Adobe website to view a tutorial about editing menus in Photoshop.
When creating menus in Photoshop, keep these considerations in mind:
Menu size
Set the size and pixel apsect ratio of your background images and menus to match the frame dimensions
and pixel aspect ratio of your TV standard. Photoshop includes preset image sizes for digital video projects.
Button size
Create buttons at least 70 x 60 pixels in size to guarantee their visibility on a television.
N
umber of buttons
Include no more than 36 buttons for a fullscreen (4:3 aspect ratio) menu or 18 buttons for a
widescreen (16:9) aspect ratio.
Graphic elements
Use vector shapes and masks, rather than bitmaps, where possible, because scaling these elements
does not affect their quality. If creating pixelated content, such as buttons and logos, make sure that you create them
at the largest size needed for the disc. If you need to resize some elements, it is better to scale a pixelated object down,
rather than up. (Scaling images up can cause quality loss; scaling images down does not.)
RGB color
Create your images using RGB color. Convert any CMYK images to RGB before importing them into
Encore.
N
TSC colors
Use only NTSC-safe colors if your project is to be played on an NTSC television display. You can create
colors in your graphics application that may be beyond the color range that NTSC televisions can display. These
colors can cause an unwanted halo effect. Use RGB values between 16 and 235.
Horizontal lines
Set lines at 3 pixels or greater. Horizontal lines thinner than 3 pixels flicker when displayed on a
television screen.
Format
Frame dimensions
(in pixels)
Pixel aspect ratio
Equivalent frame dimen-
sions in square pixels
NTSC fullscreen (standard definition)
720x480
0.9
720x534
NTSC widescreen (standard definition)
720x480
1.2
854x480
PAL fullscreen (standard definition)
720x576
1.07
768x576
PAL widescreen (standard definition)
720x576
1.42
1024x576
high-definition formats
1280x720
1.0
1280x720
1440x1080
1.33
1920x1080
1920x1080
1.0
1920x1080