Adobe 22030000 User Guide - Page 68

Add objects to a menu, Create a menu based on a background and other assets

Page 68 highlights

ENCORE CS3 64 User Guide Create a menu based on a background and other assets Instead of using a predesigned menu template to create a menu, you can piece together a menu starting with a predesigned background and then add buttons, images, shapes, and replacement layers included with Encore. These objects are located in the Library panel. Sample buttons and design items from Library panel Each button includes subpictures that define how the button looks when selected (highlighted) or activated. The buttons are in layer sets together with the subpictures, so you can adjust individual elements or the entire button easily using the Layers panel. 1 In the Library panel, select the set that you want to view from the Set menu, and then click the Toggle Display Of Backgrounds button . 2 Select the background you want to use, and click the New Menu button at the bottom of the panel. A new menu appears in the Menu Viewer, and the menu is added to the Project panel. 3 Add buttons and other design elements as desired. For example, to add a predesigned button, click the Toggle Display Of Buttons icon in the Library panel, and then drag a button from the list into the Menu Viewer. 4 Edit the menu items as needed. Add objects to a menu You can add still images, buttons, or other assets to a menu. The technique you use depends on the source of the object. To automatically create buttons and build the links to those assets, simply drag the assets (such as video, menus, or timelines) to a menu. Buttons, in order to function as individual navigation links, cannot overlap each other. As you add buttons to a menu, Encore highlights any that overlap with a bright red outline. Predesigned high-definition assets in the Library panel are marked with an "HD" in their names. You can use them for any type of project (DVD, Blu-ray, or Flash).

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ENCORE CS3
User Guide
64
Create a menu based on a background and other assets
Instead of using a predesigned menu template to create a menu, you can piece together a menu starting with a prede-
signed background and then add buttons, images, shapes, and replacement layers included with Encore. These
objects are located in the Library panel.
Sample buttons and design items from Library panel
Each button includes subpictures that define how the button looks when selected (highlighted) or activated. The
buttons are in layer sets together with the subpictures, so you can adjust individual elements or the entire button
easily using the Layers panel.
1
In the Library panel, select the set that you want to view from the Set menu, and then click the Toggle Display Of
Backgrounds button
.
2
Select the background you want to use, and click the New Menu button
at the bottom of the panel.
A new menu appears in the Menu Viewer, and the menu is added to the Project panel.
3
Add buttons and other design elements as desired.
For example, to add a predesigned button, click the Toggle Display Of Buttons icon
in the Library panel, and then
drag a button from the list into the Menu Viewer.
4
Edit the menu items as needed.
Add objects to a menu
You can add still images, buttons, or other assets to a menu. The technique you use depends on the source of the
object. To automatically create buttons and build the links to those assets, simply drag the assets (such as video,
menus, or timelines) to a menu.
Buttons, in order to function as individual navigation links, cannot overlap each other. As you add buttons to a menu,
Encore highlights any that overlap with a bright red outline.
Predesigned high-definition assets in the Library panel are marked with an “HD” in their names. You can use them
for any type of project (DVD, Blu-ray, or Flash).