Adobe 23101335 User Guide - Page 244

Outside, Inside, or Center., Position, Preview, Range, Soften, Source, Spread, Style, Technique

Page 244 highlights

234 CHAPTER 8 Using Layers the layer to position it while in this panel. The position can be reset with the Snap to Origin button. There must be at least one pattern loaded for the pattern option to be available. You can also load patterns using the Preset Manager. Position Specifies the position of a stroke effect as Outside, Inside, or Center. Preview (Photoshop) Displays a preview of the layer style in the image as you change the layer effect settings. This option is in the Layer Style dialog box. Range Controls which portion or range of the glow is targeted for the contour. Size Specifies the amount of blur or the size of the shadow. Soften Blurs the results of shading before compositing to reduce unwanted artifacts. Source Specifies the glow source for an inner glow. Choose Center to apply a glow that emanates from the center of the layer contents or Edge to apply a glow that emanates from the inside edges of the layer contents. Spread Dilates the boundaries of the matte prior to blurring. This is particularly useful on small, thin features such as cursive descenders or ascenders on type face, which tend to disappear in the presence of a large blur. Style Specifies the style of a bevel: Inner Bevel to create a bevel on the inside edges of the layer contents, Outer Bevel to create a bevel on the outside edges of the layer contents, Emboss to create the effect of embossing the layer contents against the underlying layers, Pillow Emboss to create the effect of stamping the edges of the layer contents into the underlying layers, or Stroke Emboss to confine the emboss to the boundaries of a stroke effect applied to the layer. (Note that the Stroke Emboss effect will not be visible if no stroke is applied to the layer.) Technique For bevel and emboss, Smooth uses a blur-based technique that is smooth and is useful on all types of mattes, whether their edges are soft or hard. It does not preserve detailed features at larger sizes. Chisel Hard uses a distance measurement technique and is primarily useful on hard-edged mattes from anti-aliased geometry such as type. It preserves detailed features more so than the Smooth technique. Chisel Soft uses a modified distance measurement technique and, while not as accurate as Chisel Hard, it is more useful on a larger range of mattes. It preserves features better than the Smooth technique. For glows, Softer uses a blur-based technique to create a glow and is useful on all types of mattes, whether their edges are soft or hard. At larger sizes, it does not preserve detailed features. Precise uses a distance measurement technique to create a glow and is primarily useful on hard-edged mattes from anti-aliased shapes such as type. It preserves features better than does the Softer technique.

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CHAPTER 8
234
Using Layers
the layer to position it while in this panel. The
position can be reset with the Snap to Origin
button. There must be at least one pattern loaded
for the pattern option to be available. You can also
load patterns using the Preset Manager.
Position
Specifies the position of a stroke effect as
Outside, Inside, or Center.
Preview
(Photoshop) Displays a preview of the
layer style in the image as you change the layer
effect settings. This option is in the Layer Style
dialog box.
Range
Controls which portion or range of the
glow is targeted for the contour.
Size
Specifies the amount of blur or the size of
the shadow.
Soften
Blurs the results of shading before
compositing to reduce unwanted artifacts.
Source
Specifies the glow source for an inner
glow. Choose Center to apply a glow that emanates
from the center of the layer contents or Edge to
apply a glow that emanates from the inside edges
of the layer contents.
Spread
Dilates the boundaries of the matte prior
to blurring. This is particularly useful on small,
thin features such as cursive descenders or
ascenders on type face, which tend to disappear in
the presence of a large blur.
Style
Specifies the style of a bevel: Inner Bevel to
create a bevel on the inside edges of the layer
contents, Outer Bevel to create a bevel on the
outside edges of the layer contents, Emboss to
create the effect of embossing the layer contents
against the underlying layers, Pillow Emboss to
create the effect of stamping the edges of the layer
contents into the underlying layers, or Stroke
Emboss to confine the emboss to the boundaries
of a stroke effect applied to the layer. (Note that the
Stroke Emboss effect will not be visible if no stroke
is applied to the layer.)
Technique
For bevel and emboss, Smooth uses a
blur-based technique that is smooth and is useful
on all types of mattes, whether their edges are soft
or hard. It does not preserve detailed features at
larger sizes. Chisel Hard uses a distance
measurement technique and is primarily useful on
hard-edged mattes from anti-aliased geometry
such as type. It preserves detailed features more so
than the Smooth technique. Chisel Soft uses a
modified distance measurement technique and,
while not as accurate as Chisel Hard, it is more
useful on a larger range of mattes. It preserves
features better than the Smooth technique.
For glows, Softer uses a blur-based technique to
create a glow and is useful on all types of mattes,
whether their edges are soft or hard. At larger sizes,
it does not preserve detailed features. Precise uses
a distance measurement technique to create a glow
and is primarily useful on hard-edged mattes from
anti-aliased shapes such as type. It preserves
features better than does the Softer technique.