Adobe 23101335 User Guide - Page 316
Working with layers in animations, Specifying looping, Specifying delay for frames
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306 CHAPTER 11 Creating Animations (ImageReady) 7 Enter a value, or use the Up or Down Arrow key to choose the number of frames to add. (This option is not available if you selected more than two frames. In this case, the tweening operation alters the existing frames between the first and last frames in the selection.) 8 Click OK. Specifying looping You select a looping option to specify how many times the animation sequence repeats when played. 3 Specify the delay: • Choose a value from the pop-up menu. (The last value used appears at the bottom of the menu.) • Choose Other, enter a value in the Set Frame Delay dialog box, and click OK. If you selected multiple frames, specifying a delay value for one frame applies the value to all frames. Note: Delay time may not be accurate during an animation preview in ImageReady. For an accurate preview of delay time, preview animations in a browser. To specify looping: 1 Click the looping option selection box at the lower left corner of the Animation palette. 2 Select a looping option: Once, Forever, or Other. 3 If you selected Other, enter a value in the Set Loop Count dialog box, and click OK. Specifying delay for frames You can specify a delay-the time that a frame is displayed-for single frames or for multiple frames in an animation. Delay time is displayed in seconds. Fractions of a second are displayed as decimal values. For example, one-quarter second is specified as .25. To specify a delay time: 1 Select one or more frames. 2 In the Animation palette, click on the Delay value below the selected frame to view the Delay pop-up menu. Working with layers in animations Working with layers is the key to creating animations in ImageReady. Each new frame starts out as a duplicate of the preceding frame-you edit the frame by adjusting its layers. You can apply layer changes to a single frame, a group of frames, or the entire animation. Using layers to edit frames The information in this section applies to rollover states as well as to animation frames. When you work with layers in a frame, you can create or copy selections in the layer; adjust color and tone; change the layer's opacity, blending mode, or position; add layer effects; and perform editing tasks as you would with layers in any image. Using layer attributes to create animation effects is very simple, and it allows you to save an animation file in Photoshop format for later reediting.