Adobe 65036570 User Guide - Page 207

Editing a Flash cast member

Page 207 highlights

ADOBE DIRECTOR 11.0 196 User Guide • You can rotate, skew, scale, or flip Flash content just as you would for a vector shape or bitmap. • If the movie is set up to play Direct To Stage, the movie always appears on top of other sprites, regardless of the channel in which it is placed, and ink effects are ignored. • Only the Copy, Background Transparent, and Blend options work with Flash content when the sprite is not played Direct To Stage. • Blend and color settings are supported for Flash sprites, just as they are for vector shapes. Editing a Flash cast member If you have Flash MX or later installed, you can launch the Flash authoring tool from within Director to edit your Flash cast members. Do one of the following: • Double-click the Flash cast member in the cast or a Flash sprite in the Score or on the Stage. • Select Edit > Launch External Editor while a Flash cast member is selected. If Flash MX or later is installed and the Flash source file (FLA) is specified in the Property inspector, Flash starts with the source file open for editing, and changes are immediately reflected in Director when the Flash file is saved in Flash. If the source file is not specified in the Property inspector, a dialog box appears for locating the source file. If Flash MX or later is not installed, the Flash properties dialog box opens instead. Specify a source file (FLA) path for an SWF cast member before initiating a launch and edit session 1 Select the SWF cast member in the cast. 2 Open the Property inspector. 3 Select the Flash tab. 4 Enter the path in the Filename field or browse to the file. If you install Flash MX or later before installing Director, Flash is added automatically to the list of external editors when you install Director. If you install Flash after installing Director, you can enable Flash launch and edit by adding Flash to the list of external editors. Note: The name of the folder containing the Flash file to be edited must be in English. If you try to edit a Flash file in a folder that has a Unicode name, Director stops responding. Add Flash to the list of external editors 1 Select Edit > Preferences > Editors. Note: If you are using a Mac OS® X operating system, select the Director menu, instead of the Edit menu, to access Preferences. 2 Select Flash, and click Edit. 3 Select Use External Editor, and click Browse. 4 Browse to the location of your Flash application. 5 Select the Flash application file, and click Open. 6 Click OK, and then click OK again.

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ADOBE DIRECTOR 11.0
User Guide
196
You can rotate, skew, scale, or flip Flash content just as you would for a vector shape or bitmap.
If the movie is set up to play Direct To Stage, the movie always appears on top of other sprites, regardless of the
channel in which it is placed, and ink effects are ignored.
Only the Copy, Background Transparent, and Blend options work with Flash content when the sprite is not
played Direct To Stage.
Blend and color settings are supported for Flash sprites, just as they are for vector shapes.
Editing a Flash cast member
If you have Flash MX or later installed, you can launch the Flash authoring tool from within Director to edit your
Flash cast members.
Do one of the following:
Double-click the Flash cast member in the cast or a Flash sprite in the Score or on the Stage.
Select Edit > Launch External Editor while a Flash cast member is selected.
If Flash MX or later is installed and the Flash source file (FLA) is specified in the Property inspector, Flash starts with
the source file open for editing, and changes are immediately reflected in Director when the Flash file is saved in
Flash. If the source file is not specified in the Property inspector, a dialog box appears for locating the source file. If
Flash MX or later is not installed, the Flash properties dialog box opens instead.
Specify a source file (FLA) path for an SWF cast member before initiating a launch and edit session
1
Select the SWF cast member in the cast.
2
Open the Property inspector.
3
Select the Flash tab.
4
Enter the path in the Filename field or browse to the file.
If you install Flash MX or later before installing Director, Flash is added automatically to the list of external editors
when you install Director. If you install Flash after installing Director, you can enable Flash launch and edit by adding
Flash to the list of external editors.
Note:
The name of the folder containing the Flash file to be edited must be in English. If you try to edit a Flash file in a
folder that has a Unicode name, Director stops responding.
Add Flash to the list of external editors
1
Select Edit > Preferences > Editors.
Note:
If you are using a Mac OS® X operating system, select the Director menu, instead of the Edit menu, to access
Preferences.
2
Select Flash, and click Edit.
3
Select Use External Editor, and click Browse.
4
Browse to the location of your Flash application.
5
Select the Flash application file, and click Open.
6
Click OK, and then click OK again.