Adobe 65036570 User Guide - Page 83

Locking and unlocking sprites

Page 83 highlights

ADOBE DIRECTOR 11.0 72 User Guide Editing sprite properties with Lingo or JavaScript syntax You can use Lingo or JavaScript syntax to check and edit sprite properties with scripts as the movie plays. Note: Sprite properties changed with Lingo are not saved in the Score unless you're using Score recording. Check a property value • Use the put method or check in the Watcher window. For more information, see the Scripting Reference topics in the Director Help Panel. Edit a property • Use the equals (=) operator or the set command to assign a new value to the property. For more information, see the Scripting Reference topics in the Director Help Panel. Locking and unlocking sprites During authoring, you can lock sprites to avoid inadvertent changes to the sprite. When you lock a sprite, you can no longer change its settings, although you still see it represented on the Stage and in the Score. While preserving the settings of your locked sprites, you can continue to create and edit unlocked sprites. Locking sprites is not supported during playback. Note: If you try to perform an operation on a group of locked and unlocked sprites, a message appears that indicates the operation will affect only the unlocked sprites. Lock a sprite In the Stage or the Score, select one or more sprites to lock, and do one of the following: • Select Modify > Lock Sprite. • On the Sprite tab of the Property inspector, click the padlock icon. • Right-click (Windows) or Option-click (Mac), and select Lock Sprite from the context menu. In the Score, a locked sprite appears with a padlock in front of its name. On the Stage, a locked sprite appears with a padlock in its upper-right corner. Select a locked sprite on the Stage • Hold down the L key while selecting the sprite. Unlock a sprite 1 In the Score or on the Stage, select one or more sprites to unlock. 2 Do one of the following: • Select Modify > Unlock Sprite. • On the Sprite tab in the Property inspector, click the padlock icon.

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ADOBE DIRECTOR 11.0
User Guide
72
Editing sprite properties with Lingo or JavaScript syntax
You can use Lingo or JavaScript syntax to check and edit sprite properties with scripts as the movie plays.
Note:
Sprite properties changed with Lingo are not saved in the Score unless you’re using Score recording.
Check a property value
Use the
put
method or check in the Watcher window. For more information, see the Scripting Reference topics
in the Director Help Panel.
Edit a property
Use the equals (
=
) operator or the
set
command to assign a new value to the property. For more information,
see the Scripting Reference topics in the Director Help Panel.
Locking and unlocking sprites
During authoring, you can lock sprites to avoid inadvertent changes to the sprite. When you lock a sprite, you can
no longer change its settings, although you still see it represented on the Stage and in the Score. While preserving the
settings of your locked sprites, you can continue to create and edit unlocked sprites.
Locking sprites is not supported during playback.
Note:
If you try to perform an operation on a group of locked and unlocked sprites, a message appears that indicates the
operation will affect only the unlocked sprites.
Lock a sprite
In the Stage or the Score, select one or more sprites to lock, and do one of the following:
Select Modify > Lock Sprite.
On the Sprite tab of the Property inspector, click the padlock icon.
Right-click (Windows) or Option-click (Mac), and select Lock Sprite from the context menu.
In the Score, a locked sprite appears with a padlock in front of its name. On the Stage, a locked sprite appears with a
padlock in its upper-right corner.
Select a locked sprite on the Stage
Hold down the L key while selecting the sprite.
Unlock a sprite
1
In the Score or on the Stage, select one or more sprites to unlock.
2
Do one of the following:
Select Modify > Unlock Sprite.
On the Sprite tab in the Property inspector, click the padlock icon.