Adobe 65036570 User Guide - Page 316

Using rendering methods

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ADOBE DIRECTOR 11.0 305 User Guide Using rendering methods The rendering method refers to the specific way Director displays 3D images on the Stage. The methods available depend on the type of hardware you have. The rendering methods include the following: • #auto: Director selects the best method based on the client computer's specific hardware and drivers. • #openGL: OpenGL drivers for a 3D hardware accelerator are used. OpenGL is available for the Mac and Windows platforms. • #directX9 specifies the DirectX 9 drivers for hardware acceleration that work only with Windows platforms. #auto sets the renderer to DirectX 9. • #directX7_0: DirectX7_0 drivers for a 3D hardware accelerator are used. This option is available for Windows only. • #directX5_2: DirectX5_2 drivers for a 3D hardware accelerator are used. This option is available for Windows only. • #software: The Director built-in software renderer is used. This option is available on the Mac and Windows platforms. The rendering method can have a dramatic effect on performance. If your hardware permits you to select different methods, use the following procedure. 1 Select the Stage. 2 Open the Property inspector. 3 Click the Movie tab. 4 Select a rendering method from the menu. If you don't select a rendering method, Director defaults to #auto. The name of the active 3D renderer property appears below the menu. The value of this property indicates which rendering method is currently being used. This is especially useful when you want to know which renderer is active while you have #auto selected.

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ADOBE DIRECTOR 11.0
User Guide
305
Using rendering methods
The rendering method refers to the specific way Director displays 3D images on the Stage. The methods available
depend on the type of hardware you have. The rendering methods include the following:
#auto
: Director selects the best method based on the client computer’s specific hardware and drivers.
#openGL
: OpenGL drivers for a 3D hardware accelerator are used. OpenGL is available for the Mac and
Windows platforms.
#directX9 specifies the DirectX 9 drivers for hardware acceleration that work only with Windows platforms.
#auto sets the renderer to DirectX 9.
#directX7_0
: DirectX7_0 drivers for a 3D hardware accelerator are used. This option is available for Windows
only.
#directX5_2
: DirectX5_2 drivers for a 3D hardware accelerator are used. This option is available for Windows
only.
#software
: The Director built-in software renderer is used. This option is available on the Mac and Windows
platforms.
The rendering method can have a dramatic effect on performance. If your hardware permits you to select different
methods, use the following procedure.
1
Select the Stage.
2
Open the Property inspector.
3
Click the Movie tab.
4
Select a rendering method from the menu.
If you don’t select a rendering method, Director defaults to
#auto
.
The name of the active 3D renderer property appears below the menu. The value of this property indicates which
rendering method is currently being used. This is especially useful when you want to know which renderer is active
while you have
#auto
selected.