Yamaha RX Z9 MCXSP10 Manual - Page 126

Virtual CINEMA DSP, Composite Video signal

Page 126 highlights

GLOSSARY ■ Neo:6 Neo:6 decodes the conventional 2-channel sources for 6 channel playback by the specific decoder. It enables playback with the full-range channels with higher separation just like digital discrete signal playback. Two modes are available; "Music mode" for playing music sources and "Cinema mode" for movies. ■ LFE 0.1 channel This channel is for the reproduction of low bass signals. The frequency range for this channel is 20 Hz to 120 Hz. This channel is counted as 0.1 because it only enforces a low frequency range compared to the full-range reproduced by the other 5/6 channels in a Dolby Digital or DTS 5.1/6.1 channel systems. ■ CINEMA DSP Since the Dolby Surround and DTS systems were originally designed for use in movie theaters, their effect is best felt in a theater having many speakers and designed for acoustic effects. Since home conditions, such as room size, wall material, number of speakers, and so on, can differ so widely, it's inevitable that there are differences in the sound heard as well. Based on a wealth of actually measured data, YAMAHA CINEMA DSP uses YAMAHA original sound field technology to combine Dolby Pro Logic, Dolby Digital and DTS systems to provide the visual and audio experience of movie theater in the listening room of your own home. ■ SILENT CINEMA DSP YAMAHA has developed a natural, realistic sound effect DSP algorithm for headphones. Parameters for headphones have been set for each sound field so that accurate representations of all the sound field programs can be enjoyed on headphones. ■ Virtual CINEMA DSP YAMAHA has developed a Virtual CINEMA DSP algorithm that allows you to enjoy DSP sound field surround effects even without any surround speakers by using virtual surround speakers. It is even possible to enjoy Virtual CINEMA DSP using a minimal two-speaker system that does not include a center speaker. ■ Composite Video signal With the composite video signal system, the video signal is composed of three basic elements of a video picture; color, brightness and synchronization data. A composite video jack on a video component transmits these three elements combined. ■ S VIDEO signal With the S VIDEO signal system, the video signal normally transmitted using a pin cable is separated and transmitted as the Y signal for the luminance and the C signal for the chrominance through the S VIDEO cable. Using the S VIDEO jack eliminates video signal transmission loss and allows recording and playback of even more beautiful images. ■ Component video signal With the component video signal system, the video signal is separated into the Y signal for the luminance and the PB and PR signals for the chrominance. Color can be reproduced more faithfully with this system because each of these signals is independent. The component signal is also called the "color difference signal" because the luminance signal is subtracted from the color signal. A monitor with component input jacks is required in order to use the component signal for output. ■ PCM (Linear PCM) Linear PCM is a signal format under which an analog audio signal is digitized, recorded and transmitted without using any compression. This is used as a method of recording CDs and DVD audio. The PCM system uses a technique for sampling the size of the analog signal per very small unit of time. Standing for "pulse code modulation", the analog signal is encoded as pulses and then modulated for recording. ■ Sampling frequency and number of quantized bits When digitizing an analog audio signal, the number of times the signal is sampled per second is called the sampling frequency, while the degree of fineness when converting the sound level into a numeric value is called the number of quantized bits. The range of rates that can be played back is determined based on the sampling rate, while the dynamic range representing the sound level difference is determined by the number of quantized bits. In principle, the higher the sampling frequency, the wider the range of frequencies that can be played back, and the higher the number of quantized bits, the more finely the sound level can be reproduced. 122

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131
  • 132

122
GLOSSARY
Neo:6
Neo:6 decodes the conventional 2-channel sources for 6
channel playback by the specific decoder. It enables
playback with the full-range channels with higher
separation just like digital discrete signal playback. Two
modes are available; “Music mode” for playing music
sources and “Cinema mode” for movies.
LFE 0.1 channel
This channel is for the reproduction of low bass signals.
The frequency range for this channel is 20 Hz to 120 Hz.
This channel is counted as 0.1 because it only enforces a
low frequency range compared to the full-range
reproduced by the other 5/6 channels in a Dolby Digital or
DTS 5.1/6.1 channel systems.
CINEMA DSP
Since the Dolby Surround and DTS systems were
originally designed for use in movie theaters, their effect
is best felt in a theater having many speakers and designed
for acoustic effects. Since home conditions, such as room
size, wall material, number of speakers, and so on, can
differ so widely, it’s inevitable that there are differences in
the sound heard as well. Based on a wealth of actually
measured data, YAMAHA CINEMA DSP uses
YAMAHA original sound field technology to combine
Dolby Pro Logic, Dolby Digital and DTS systems to
provide the visual and audio experience of movie theater
in the listening room of your own home.
SILENT CINEMA DSP
YAMAHA has developed a natural, realistic sound effect
DSP algorithm for headphones.
Parameters for headphones have been set for each sound
field so that accurate representations of all the sound field
programs can be enjoyed on headphones.
Virtual CINEMA DSP
YAMAHA has developed a Virtual CINEMA DSP
algorithm that allows you to enjoy DSP sound field
surround effects even without any surround speakers by
using virtual surround speakers.
It is even possible to enjoy Virtual CINEMA DSP using a
minimal two-speaker system that does not include a center
speaker.
Composite Video signal
With the composite video signal system, the video signal
is composed of three basic elements of a video picture;
color, brightness and synchronization data. A composite
video jack on a video component transmits these three
elements combined.
S VIDEO signal
With the S VIDEO signal system, the video signal
normally transmitted using a pin cable is separated and
transmitted as the Y signal for the luminance and the C
signal for the chrominance through the S VIDEO cable.
Using the S VIDEO jack eliminates video signal
transmission loss and allows recording and playback of
even more beautiful images.
Component video signal
With the component video signal system, the video signal
is separated into the Y signal for the luminance and the P
B
and P
R
signals for the chrominance. Color can be
reproduced more faithfully with this system because each
of these signals is independent. The component signal is
also called the “color difference signal” because the
luminance signal is subtracted from the color signal.
A monitor with component input jacks is required in order
to use the component signal for output.
PCM (Linear PCM)
Linear PCM is a signal format under which an analog
audio signal is digitized, recorded and transmitted without
using any compression. This is used as a method of
recording CDs and DVD audio. The PCM system uses a
technique for sampling the size of the analog signal per
very small unit of time. Standing for “pulse code
modulation”, the analog signal is encoded as pulses and
then modulated for recording.
Sampling frequency and number of
quantized bits
When digitizing an analog audio signal, the number of
times the signal is sampled per second is called the
sampling frequency, while the degree of fineness when
converting the sound level into a numeric value is called
the number of quantized bits.
The range of rates that can be played back is determined
based on the sampling rate, while the dynamic range
representing the sound level difference is determined by
the number of quantized bits. In principle, the higher the
sampling frequency, the wider the range of frequencies
that can be played back, and the higher the number of
quantized bits, the more finely the sound level can be
reproduced.