Sony STR-DA90ESG Operating Instructions - Page 37

Front/rear

Page 37 highlights

Hints for adjusting the parameters • Wall material simulation (WALL) When sound is reflected off soft material, such as a curtain, the high frequency elements are reduced. A hard wall is highly reflective and does not significantly affect the frequency response of the reflected sound. The WALL parameter lets you control the level of the high frequencies to alter the sonic character of your listening environment by simulating a softer (SOFT), or harder (HARD) wall. The midpoint designates a neutral wall (made of wood). • Seat position simulation (SEAT) (FRONT/REAR and LEFT/RIGHT) If you sit in the front of a room, you hear more direct sound from the front speakers. As you move to the rear, the reflected sound increases. Similarlq, the reflected sound changes when you move from left to right, and vice versa. The FRONT/REAR and LEFT/RIGHT parameters let you control the balance of direct and reflected sound to simulate your listening position. In the FRONT/REAR parameter, "F" signifies the front of the room and "R" signifies the rear. The midpoint designates the center. In the LEFT/RIGHT parameter, "L" signifies the left side of the room and "R" signifies the right side. The midpoint designates the center. • Reverberation time (REVERB) This parameter adjusts the length of time required for' the reverberation (echoes) generated from a given sound to attenuate -60 dB. You can choose shorter (S) or longer (L) reverberation times. • Low Frequency Extension (LFE) mix level (OTHER) This parameter lets you attenuate the level of the LFE (Low Frequency Extension) channel output from the sub woofer without effecting the level of the bass frequencies sent to-the sub woofer from the front, center or rear channels via the bass redirection circuitry. The level can be adjusted in 0.5 dB steps from -20.0 dB to 0 dB (line level). 0 dB outputs the full LFE signal at the mix level determined by the recording engineer. Selecting MUTE mutes the sound of the LFE channel from the sub woofer. However, the low frequency sounds of the front, center, or rear speakers are output from the sub woofer according to the settings made for each speaker in the speaker setup (page 22). Sound Adjustment • Dynamic range compression ratio (OTHER) Lets you compress the dynamic range of the sound track. This may be useful when you want to watch movies at low volumes late at night. OFF reproduces the sound track with no compression. STD reproduces the sound track with the full dynamic range as intended by the recording engineer. 0.1 - 0.9 allow you to compress the dynamic range in small steps to achieve the sound you desire. MAX provides a dramatic compression of the dynamic range. • Test tone (TEST) This parameter emits the test tone and allows you to check the balance of the speaker levels. See "Adjusting the speaker volume" on page 23 for details. 37

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Sound
Adjustment
Hints
for
adjusting
the
parameters
Wall
material
simulation
(WALL)
When
sound
is
reflected
off
soft
material,
such
as
a
curtain,
the
high
frequency
elements
are
reduced.
A
hard
wall
is
highly
reflective
and
does
not
significantly
affect
the
frequency
response
of
the
reflected
sound.
The
WALL
parameter
lets
you
control
the
level
of
the
high
frequencies
to
alter
the
sonic
character
of
your
listening
environment
by
simulating
a
softer
(SOFT),
or
harder
(HARD)
wall.
The
midpoint
designates
a
neutral
wall
(made
of
wood).
Seat
position
simulation
(SEAT)
(FRONT/REAR
and
LEFT/RIGHT)
If
you
sit
in
the
front
of
a
room,
you
hear
more
direct
sound
from
the
front
speakers.
As
you
move
to
the
rear,
the
reflected
sound
increases.
Similarlq,
the
reflected
sound
changes
when
you
move
from
left
to
right,
and
vice
versa.
The
FRONT/REAR
and
LEFT/RIGHT
parameters
let
you
control
the
balance
of
direct
and
reflected
sound
to
simulate
your
listening
position.
In
the
FRONT/REAR
parameter,
"F"
signifies
the
front
of
the
room
and
"R"
signifies
the
rear.
The
midpoint
designates
the
center.
In
the
LEFT/RIGHT
parameter,
"L"
signifies
the
left
side
of
the
room
and
"R"
signifies
the
right
side.
The
midpoint
designates
the
center.
Reverberation
time
(REVERB)
This
parameter
adjusts
the
length
of
time
required
for'
the
reverberation
(echoes)
generated
from
a
given
sound
to
attenuate
—60
dB.
You
can
choose
shorter
(S)
or
longer
(L)
reverberation
times.
Low
Frequency
Extension
(LFE)
mix
level
(OTHER)
This
parameter
lets
you
attenuate
the
level
of
the
LFE
(Low
Frequency
Extension)
channel
output
from
the
sub
woofer
without
effecting
the
level
of
the
bass
frequencies
sent
to
-the
sub
woofer
from
the
front,
center
or
rear
channels
via
the
bass
redirection
circuitry.
The
level
can
be
adjusted
in
0.5
dB
steps
from
-20.0
dB
to
0
dB
(line
level).
0
dB
outputs
the
full
LFE
signal
at
the
mix
level
determined
by
the
recording
engineer.
Selecting
MUTE
mutes
the
sound
of
the
LFE
channel
from
the
sub
woofer.
However,
the
low
frequency
sounds
of
the
front,
center,
or
rear
speakers
are
output
from
the
sub
woofer
according
to
the
settings
made
for
each
speaker
in
the
speaker
setup
(page
22).
Dynamic
range
compression
ratio
(OTHER)
Lets
you
compress
the
dynamic
range
of
the
sound
track.
This
may
be
useful
when
you
want
to
watch
movies
at
low
volumes
late
at
night.
OFF
reproduces
the
sound
track
with
no
compression.
STD
reproduces
the
sound
track
with
the
full
dynamic
range
as
intended
by
the
recording
engineer.
0.1
-
0.9
allow
you
to
compress
the
dynamic
range
in
small
steps
to
achieve
the
sound
you
desire.
MAX
provides
a
dramatic
compression
of
the
dynamic
range.
Test
tone
(TEST)
This
parameter
emits
the
test
tone
and
allows
you
to
check
the
balance
of
the
speaker
levels.
See
"Adjusting
the
speaker
volume"
on
page
23
for
details.
37