Yamaha AW16G Owner's Manual - Page 16
Quick Loop Sampler Overall, Paired channels, Buses, Sample banks and samples, Pad track - mixer
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Introducing the AW16G ■ Paired channels For track channels 9/10-15/16, pad channels 1-4, and return channels 1/2, the parameters (except for pan and phase) are always linked for adjacent pairs of channels. These are called "paired channels." For input channels 1-8 and track channels 1-8, you can also switch two adjacent odd-numbered/even-numbered channels to function as paired channels. The parameters (except for pan and phase) of paired channels will be linked, so that adjusting one parameter will cause the same parameter of the other channel to follow. ■ Buses A signal route that mixes the signals from multiple channels and send them to an output jack or recorder track input is called a "bus." Unlike channels, which handle only a single signal, a bus can combine multiple signals into one or two, and send them to a destination. (The term "bus" comes from the vehicle that carries numerous people simultaneously.) The AW16G's mixer section lets you use the following buses. ● Stereo bus This mixes the input signals to stereo, and sends them via the stereo output channel to the stereo track of the recorder or to the STEREO OUT jacks. ● AUX buses 1/2 These combine the signals from the various track, input, return, and pad channels, and output them via the STEREO/AUX OUT jacks to an external device. Use these when you will use an external effect processor, or to create a mix differing from the stereo channel for musicians to monitor. ● Effect buses 1/2 These combine the signals from the track, input, return, and pad channels, and input them to built-in effects 1 and 2. (However, it is not possible for the return channel 1/2 signals to be returned to the input of the same effect.) ● Buses L/R These combine the signals of track, input channels, and send them to recorder track inputs. Quick Loop Sampler section ■ Sample banks and samples In the Quick Loop Sampler section you can assign stereo waveforms to the four pads, and strike the pads to play them back. These stereo waveforms are called "samples." The memories to which the samples are assigned are called "sample banks," and each pad provides four sample banks (A-D). ■ Pad track The AW16G can realtime-record and play back your strikes on the pads. The memory that records these pad operations is called the "pad track." Unlike the tracks that record audio, the pad track simply records the timing at which you "pressed a pad" or "released a pad." Overall ■ Songs The smallest unit by which the AW16G manages a composition is called a "song." When you save a song on the hard disk, all data necessary for reproducing that song will be saved; i.e., not just the audio data, but also mixer settings and the samples used by the quick loop sampler. You can return to the original state at any time by loading the saved song. ■ Scenes and scene memories A "scene" is a stored set of settings for the mixer section and effects. The area of memory that holds the scenes is called "scene memory," and 96 scenes can be stored for each song. Scene memories are saved on the hard disk as part of the song. ■ Libraries A "library" is an area of memory that stores individual settings such as for EQ or dynamics. The AW16G has separate libraries for EQ, dynamics, effect, channel, input, and mastering settings. Each library is saved on the hard disk as part of the song. ■ Tempo map The "tempo map" records changes in tempo and time signature that occur during the course of a song. The tempo map is saved on the hard disk as part of the song. ■ System data Various global settings that apply to all songs are collectively referred to as "system data." System data is stored on the hard disk independently of the individual songs. 16