Yamaha DTX450K Owner's Manual - Page 30

Groove Check, Practicing in Training Mode, Display of individual strikes

Page 30 highlights

Practicing in Training Mode Groove Check As an aid to improving your timing, Groove Check uses the number button lights to show how early or late you are drumming. Two different training styles are available-the first uses the metronome; the second lets you play along with a song. At the end of training, the drum module will display your score using number buttons [1] to [10/0] and will also speak it to you. 2 1 33 1. Press the [TRAINING] button to activate Training Mode. 2. Press number button [1]. The [ ] and [ ] buttons will flash, indicating that the drum module is on standby to start training. 3. Press either the [ ] or [ ] button when you are ready to go. If you press the [ ] button, the metronome will be used for training. Alternatively, if you press the [ ] button, the current song will be used. 4. Play the pads as tightly as you can along with the met- ronome or song. Struck early Perfect timing (both flash together) Struck late Range of timing variation (half-lit) Timing of current strike (flashes)  Display of individual strikes • The number buttons ([1] to [10/0]) will flash to indicate the accuracy of the timing of individual strikes. • If number buttons [5] and [6] flash together, your timing for the current strike was perfect. • Number buttons [6] to [10/0] indicate that the cur- rent strike was late. The further from the [5] and [6] number buttons, the later the strike. • Number buttons [5] to [1] indicate that the current strike was early. The further from the [5] and [6] number buttons, the earlier the strike.  Display of current timing variation • Half-lit number buttons ([1] to [10/0]) indicate how tightly you are currently playing. • The wider the band of half-lit number buttons, the greater the degree of variation in your timing. 5. To end training, press the button used to start it in Step 3. above. The drum module will display your score using number buttons [1] to [10/0] and will also speak it to you (in English). For more details regarding scoring, see Scoring function (page 29). 30 DTX400K/DTX430K/DTX450K Owner's Manual

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Practicing in Training Mode
DTX400K/DTX430K/DTX450K
Owner’s Manual
30
Groove Check
As an aid to improving your timing, Groove Check uses the number button lights to show how early or late you are drumming.
Two different training styles are available—the first uses the metronome; the second lets you play along with a song. At the end
of training, the drum module will display your score using number buttons
[1]
to
[10/0]
and will also speak it to you.
1.
Press the
[TRAINING]
button to activate Training
Mode.
2.
Press number button
[1]
.
The
[
]
and
[
]
buttons will flash, indicating that
the drum module is on standby to start training.
3.
Press either the
[
]
or
[
]
button when you are
ready to go.
If you press the
[
]
button, the metronome will be
used for training. Alternatively, if you press the
[
]
button, the current song will be used.
4.
Play the pads as tightly as you can along with the met-
ronome or song.
Display of individual strikes
The number buttons (
[1]
to
[10/0]
) will flash to
indicate the accuracy of the timing of individual
strikes.
If number buttons
[5]
and
[6]
flash together, your
timing for the current strike was perfect.
Number buttons
[6]
to
[10/0]
indicate that the cur-
rent strike was late. The further from the
[5]
and
[6]
number buttons, the later the strike.
Number buttons
[5]
to
[1]
indicate that the current
strike was early. The further from the
[5]
and
[6]
number buttons, the earlier the strike.
Display of current timing variation
Half-lit number buttons (
[1]
to
[10/0]
) indicate how
tightly you are currently playing.
The wider the band of half-lit number buttons, the
greater the degree of variation in your timing.
5.
To end training, press the button used to start it in Step
3.
above.
The drum module will display your score using number
buttons
[1]
to
[10/0]
and will also speak it to you (in
English). For more details regarding scoring, see Scor-
ing function (page 29).
1
3
3
2
Struck early
Struck late
Perfect timing
(both flash together)
Range of timing
variation (half-lit)
Timing of current
strike (flashes)