Adobe 26001648 Migration Guide - Page 6

Key Terms

Page 6 highlights

Key Terms Because FreeHand and Illustrator are both vector drawing programs, they share many common tools and commands. Many of the terms used in the Illustrator menus, dialog boxes, and panels are identical to those used in FreeHand. For example, tools and layers are essentially the same in both programs. In some cases, FreeHand and Illustrator use FreeHand Term » Illustrator Term You control the attributes of objects in the Appearance panel. Pasteboard » Scratch area What you know as the pasteboard in FreeHand is called the scratch area in Illustrator. The scratch area is the area outside the artboard that extends to the edge of a 227‑inch square window. The scratch area represents the space where you can create, edit, and store elements of artwork before moving them onto the artboard. Objects placed on the scratch area are visible onscreen, but they do not print. Pages » Artboard In FreeHand, you can set up multiple pages within a single document; Illustrator considers the document and its artboard as one illustration. To output specific areas of your illustration, use the Page tool or the new Crop Area tool, or print overlapping tiles. Object Properties Panel » Appearance panel In FreeHand, the Object Properties panel is a context-sensitive area where you access formatting options for any selected object. In Illustrator, to achieve the same function, you use both the Appearance panel and the context-sensitive Control panel. The Appearance panel lets you view and adjust the appearance of attributes for any object, group, or layer. Fills and strokes are listed in stacking order in the panel; objects in Illustrator can have multiple fills and strokes. Effects are listed from top to bottom in the order in which they are applied to the artwork. To display the panel, choose Window > Appearance. Import » Place In Illustrator, you can place both graphic and text files; placed graphics can be either linked or embedded into the document and are accessible from the Links panel. Integration across Adobe Creative Suite allows you, for example, to choose layers or layer comps when you place Photoshop files into Illustrator.  FreeHand to Illustrator Migration Guide

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FreeHand to Illustrator Migration Guide
Key Terms
Pasteboard » Scratch area
What you know as the pasteboard in FreeHand is called the scratch area in
Illustrator. The scratch area is the area outside the artboard that extends to
the edge of a 227-inch square window. The scratch area represents the space
where you can create, edit, and store elements of artwork before moving
them onto the artboard. Objects placed on the scratch area are visible on-
screen, but they do not print.
Pages » Artboard
In FreeHand, you can set up multiple pages within a single document;
Illustrator considers the document and its artboard as one illustration. To out-
put specific areas of your illustration, use the Page tool or the new Crop Area
tool, or print overlapping tiles.
Object Properties Panel » Appearance panel
In FreeHand, the Object Properties panel is a context-sensitive area where you
access formatting options for any selected object. In Illustrator, to achieve the
same function, you use both the Appearance panel and the context-sensitive
Control panel. The Appearance panel lets you view and adjust the appearance
of attributes for any object, group, or layer. Fills and strokes are listed in stack-
ing order in the panel; objects in Illustrator can have multiple fills and strokes.
Effects are listed from top to bottom in the order in which they are applied to
the artwork. To display the panel, choose Window > Appearance.
Import » Place
In Illustrator, you can place both graphic and text files; placed graphics can
be either linked or embedded into the document and are accessible from
the Links panel. Integration across Adobe Creative Suite allows you, for ex-
ample, to choose layers or layer comps when you place Photoshop files into
Illustrator.
Because FreeHand and Illustrator are both vector drawing programs, they share
many common tools and commands.
Many of the terms used in the Illustrator menus, dialog boxes, and panels are
identical to those used in FreeHand. For example, tools and layers are essentially
the same in both programs. In some cases, FreeHand and Illustrator use
FreeHand Term » Illustrator Term
You control the attributes of objects in the 
Appearance panel.