LG E980 User Guide - Page 96

Developer options, Protect SD card

Page 96 highlights

Settings Developer options Take bug report - This will collect information about your current device state, to send as an e-mail message. Desktop backup password Checkmark to set a password to back up the desktop. Stay awake - Checkmark to set the screen to never timeout while charging. Protect SD card - Checkmark to protect the SD card. When the SD card is protected, applications must request permission to read data from external storage. DEBUGGING USB debugging - Checkmark to turn on debug mode when USB is connected. Allow mock locations - Checkmark to set the device to a mock location. Select debug app - Allows you to select the debugging application. Wait for debugger - Checkmark to wait for debugger. Debugged application waits for debugger to attach before executing. INPUT Show touches - Checkmark to show visual feedback when the screen is tapped. Show touch data - Checkmark to make tap data visible on the screen. DRAWING Show layout bounds - Checkmark to show clip bounds, margins, etc. Show GPU view updates - Checkmark to flash views inside windows when drawn with the GPU. Show screen updates - Checkmark to flash areas of the screen when they are updated. Window animation scale - Allows you to set the window animation scale. Transition animation scale - Allows you to set the transition animation scale. Animator duration scale - Allows you to set the animator duration scale. Disable HW overlays - Checkmark to use the GPU for screen compositing. Force GPU rendering - Checkmark to use the 2D hardware acceleration in applications. 96

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131

96
Developer options
Take bug report
- This will collect
information about your current device
state, to send as an e-mail message.
Desktop backup password
-
Checkmark to set a password to back up
the desktop.
Stay awake
- Checkmark to set the
screen to never timeout while charging.
Protect SD card
- Checkmark to
protect the SD card. When the SD card
is protected, applications must request
permission to read data from external
storage.
DEBUGGING
USB debugging
- Checkmark to turn on
debug mode when USB is connected.
Allow mock locations
- Checkmark to
set the device to a mock location.
Select debug app
- Allows you to select
the debugging application.
Wait for debugger
- Checkmark to wait
for debugger. Debugged application waits
for debugger to attach before executing.
INPUT
Show touches
- Checkmark to show
visual feedback when the screen is
tapped.
Show touch data
- Checkmark to make
tap data visible on the screen.
DRAWING
Show layout bounds
- Checkmark to
show clip bounds, margins, etc.
Show GPU view updates
- Checkmark
to flash views inside windows when
drawn with the GPU.
Show screen updates
- Checkmark to
flash areas of the screen when they are
updated.
Window animation scale
- Allows you
to set the window animation scale.
Transition animation scale
- Allows
you to set the transition animation scale.
Animator duration scale
- Allows you
to set the animator duration scale.
Disable HW overlays
- Checkmark to
use the GPU for screen compositing.
Force GPU rendering
- Checkmark
to use the 2D hardware acceleration in
applications.
Settings