Yamaha 640 Owner's Manual - Page 155

DSP Type List (PSR-740), DSP Type, System/Insertion, Description

Page 155 highlights

About the Digital Effects (Reverb/Chorus/DSP) q DSP Type List (PSR-740) DSP Type System/Insertion Hall1-5 System Room1-7 System Stage1-4 System Plate1-3 System Delay Left - Center Right1, 2 System Delay Left - Right System Echo System Cross Delay System ER1, 2 System Gate Reverb System Reverb Gate System White Room System Tunnel System Canyon System Basement System Karaoke1-3 System Chorus1-8 System Celeste1, 2 System Flanger1-5 System Symphonic1, 2 System Rotary Speaker 1-6 System 2way Rotary Speaker System Tremolo1-3 System Guitar Tremolo System Auto Pan1, 2 System Phaser 1, 2 System Distortion Hard System Distortion Soft System Distortion Heavy System Overdrive System Comp + Distortion System Amp Simulator EQ Disco EQ Telephone System System System 3Band EQ (MONO) 2Band EQ (STEREO) Auto Wah1, 2 Touch Wah1, 2 AWah+Distortion AWah+Overdrive HarmonicEnhancer TWah+Distortion TWah+Overdrive Compressor System System System System System System System System System System Noise Gate Pitch change 1, 2 Voice Cancel Ensemble Detune Ambience Talking Modulator Lo-Fi Distortion+Delay Overdrive+Delay Comp+Dist+Delay Comp+OD+Delay Wah+Dist+Delay Wah+OD+Delay No Effect Through System System System System System System System System System System System System System - - Description Concert hall reverb. Small room reverb. Reverb for solo instruments. Simulated steel plate reverb. Three independent delays, for the left, right and center stereo positions. Initial delay for each stereo channel, and two separate feedback delays. Stereo delay, with independent feedback level settings for each channel. Complex effect that sends the delayed repeats "bouncing" between the left and right channels. This effect isolates only the early reflection components of the reverb. Gated reverb effect, in which the reverberation is quickly cut off for special effects. Similar to Gate Reverb, but with a reverse increase in reverb. A unique short reverb with a bit of initial delay. Simulation of a tunnel space expanding to left and right. A hypothetical acoustic space which extends without limit. A bit of initial delay followed by reverb with a unique resonance. A delay with feedback of the same types as used for karaoke reverb. Conventional chorus program with rich, warm chorusing. A 3-phase LFO adds modulation and spaciousness to the sound. Pronounced three-phase modulation with slight metallic sound. A multi-phase version of Celeste. Rotary speaker simulation. Rotary speaker simulation. Rich Tremolo effect with both volume and pitch modulation. Simulated electric guitar tremolo. Several panning effects that automatically shift the sound position (left, right, front, back). Pronounced, metallic modulation with periodic phase change. Hard-edge distortion. Soft, warm distortion. Heavy distortion. Adds mild distortion to the sound. Since a Compressor is included in the first stage, steady distortion can be produced regardless of changes in input level. A simulation of a guitar amp. Equalizer effect that boosts both high and low frequencies, as is typical in most disco music. Equalizer effect that cuts both high and low frequencies, to simulate the sound heard through a telephone receiver. A mono EQ with adjustable LOW, MID, and HIGH equalizing. A stereo EQ with adjustable LOW and HIGH. Ideal for drum Parts. Cyclically modulates the center frequency of a wah filter. Changes the center frequency of a wah filter according to the input level. The output of an Auto Wah can be distorted by Distortion. The output of an Auto Wah can be distorted by Overdrive. This effect adds new overtones to the input signal to make the sound stand out. The output of a Touch Wah can be distorted by Distortion. The output of a Touch Wah can be distorted by Overdrive. Holds down the output level when a specified input level is exceeded. A sense of attack can also be added to the sound. Gates the input when the input signal falls below a specified level. Changes the pitch of the input signal. Attenuates the vocal part of a CD or other source. Chorus effect without modulation, created by adding a slightly pitch-shifted sound. Blurs the stereo positioning of the sound to add spatial width. Talking Modulator. Degrades the audio quality of the input signal. DISTORTION and DELAY are connected in series. OVERDRIVE and DELAY are connected in series. COMPRESSOR, DISTORTION and DELAY are connected in series. COMPRESSOR, OVERDRIVE and DELAY are connected in series. TOUCH WAH, DISTORTION and DELAY are connected in series. TOUCH WAH, OVERDRIVE and DELAY are connected in series. No effect. Bypass without applying an effect. 155 153

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155
DSP Type List (PSR-740)
DSP Type
System/Insertion
Description
Hall1-5
System
Concert hall reverb.
Room1-7
System
Small room reverb.
Stage1-4
System
Reverb for solo instruments.
Plate1-3
System
Simulated steel plate reverb.
Delay Left - Center -
System
Three independent delays, for the left, right and center stereo positions.
Right1, 2
Delay Left - Right
System
Initial delay for each stereo channel, and two separate feedback delays.
Echo
System
Stereo delay, with independent feedback level settings for each channel.
Cross Delay
System
Complex effect that sends the delayed repeats “bouncing” between the left and right channels.
ER1, 2
System
This effect isolates only the early reflection components of the reverb.
Gate Reverb
System
Gated reverb effect, in which the reverberation is quickly cut off for special effects.
Reverb Gate
System
Similar to Gate Reverb, but with a reverse increase in reverb.
White Room
System
A unique short reverb with a bit of initial delay.
Tunnel
System
Simulation of a tunnel space expanding to left and right.
Canyon
System
A hypothetical acoustic space which extends without limit.
Basement
System
A bit of initial delay followed by reverb with a unique resonance.
Karaoke1-3
System
A delay with feedback of the same types as used for karaoke reverb.
Chorus1-8
System
Conventional chorus program with rich, warm chorusing.
Celeste1, 2
System
A 3-phase LFO adds modulation and spaciousness to the sound.
Flanger1-5
System
Pronounced three-phase modulation with slight metallic sound.
Symphonic1, 2
System
A multi-phase version of Celeste.
Rotary Speaker 1-6
System
Rotary speaker simulation.
2way Rotary Speaker
System
Rotary speaker simulation.
Tremolo1-3
System
Rich Tremolo effect with both volume and pitch modulation.
Guitar Tremolo
System
Simulated electric guitar tremolo.
Auto Pan1, 2
System
Several panning effects that automatically shift the sound position (left, right, front, back).
Phaser 1, 2
System
Pronounced, metallic modulation with periodic phase change.
Distortion Hard
System
Hard-edge distortion.
Distortion Soft
System
Soft, warm distortion.
Distortion Heavy
System
Heavy distortion.
Overdrive
System
Adds mild distortion to the sound.
Comp + Distortion
System
Since a Compressor is included in the first stage, steady distortion can be produced regardless of
changes in input level.
Amp Simulator
System
A simulation of a guitar amp.
EQ Disco
System
Equalizer effect that boosts both high and low frequencies, as is typical in most disco music.
EQ Telephone
System
Equalizer effect that cuts both high and low frequencies, to simulate the sound heard through a
telephone receiver.
3Band EQ (MONO)
System
A mono EQ with adjustable LOW, MID, and HIGH equalizing.
2Band EQ (STEREO)
System
A stereo EQ with adjustable LOW and HIGH. Ideal for drum Parts.
Auto Wah1, 2
System
Cyclically modulates the center frequency of a wah filter.
Touch Wah1, 2
System
Changes the center frequency of a wah filter according to the input level.
AWah+Distortion
System
The output of an Auto Wah can be distorted by Distortion.
AWah+Overdrive
System
The output of an Auto Wah can be distorted by Overdrive.
HarmonicEnhancer
System
This effect adds new overtones to the input signal to make the sound stand out.
TWah+Distortion
System
The output of a Touch Wah can be distorted by Distortion.
TWah+Overdrive
System
The output of a Touch Wah can be distorted by Overdrive.
Compressor
System
Holds down the output level when a specified input level is exceeded. A sense of attack can also
be added to the sound.
Noise Gate
System
Gates the input when the input signal falls below a specified level.
Pitch change 1, 2
System
Changes the pitch of the input signal.
Voice Cancel
System
Attenuates the vocal part of a CD or other source.
Ensemble Detune
System
Chorus effect without modulation, created by adding a slightly pitch-shifted sound.
Ambience
System
Blurs the stereo positioning of the sound to add spatial width.
Talking Modulator
System
Talking Modulator.
Lo-Fi
System
Degrades the audio quality of the input signal.
Distortion+Delay
System
DISTORTION and DELAY are connected in series.
Overdrive+Delay
System
OVERDRIVE and DELAY are connected in series.
Comp+Dist+Delay
System
COMPRESSOR, DISTORTION and DELAY are connected in series.
Comp+OD+Delay
System
COMPRESSOR, OVERDRIVE and DELAY are connected in series.
Wah+Dist+Delay
System
TOUCH WAH, DISTORTION and DELAY are connected in series.
Wah+OD+Delay
System
TOUCH WAH, OVERDRIVE and DELAY are connected in series.
No Effect
No effect.
Through
Bypass without applying an effect.
About the Digital Effects (Reverb/Chorus/DSP)
153