Yamaha AW1600 Owner's Manual - Page 179
Appendix, Input library list
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Appendix No. Name 00 Initial Data EG: Electric guitar 01 Multi Drive 02 Light Crunch 03 Studio Lead 04 Clean Lead 05 Hard Blues 06 Melody Drive 07 Pop Ryhthm 08 Heavy Rock 09 Stack Lead 10 Funk Cut 11 Trad Blues 12 NeoRockabily 13 Air Clean 14 City Lead 15 Pop Chorus 16 Fuzzy Drive 17 Jazzy Night 18 Retro Phase 19 Mistic Chord 20 Drive Amp 21 Smooth Lead 22 Crunch Box 23 Double Drive 24 Comp Driver 25 Rotary AG: Acoustic guitar 26 Arppegio 27 Chorus 28 Lead 29 Finger Cut 30 Stroke BA: Bass 31 Pick Drive 32 Finger Pick 33 Rock Boost 34 Best Slap 35 Melody VO: Vocal 36 Pop Vocal 37 Rock Vocal 38 Delay Vocal 39 Ballad Vocal 40 ROBOT Speaker simulation 01 SMALL TYPE 02 REAL FEEL 03 HIGH RANGE 04 STACK TYPE 05 MID RANGE Input library list Effect Type AmpSimulate AmpSimulate Dist->Delay Rev->Sympho AmpSimulate Dist->Delay Mono Delay AmpSimulate AmpSimulate Dyna.Phaser AmpSimulate Dist->Delay Delay+Rev Mod.Delay Chorus AmpSimulate Reverb Room Phaser Dual Pitch AmpSimulate AmpSimulate AmpSimulate Dist->Delay AmpSimulate Rotary Rev+Sympho Chorus Mod.Delay ReverbRoom Symphonic AmpSimulate AmpSimulate AmpSimulate AmpSimulate Rev->Chorus ReverbPlate MonoDelay MonoDelay Symphonic RingMod Description Initialize to a default state in which EQ, DYN, and EFFECT are not applied. Drive sound usable in a wide range of situations from backing to lead. Light crunch sound suitable for chords (that are allowed to ring). Lead with delay sound, with an amp-like character. Clean and transparent sound. Hard blues sound with rich distortion. Long sustaining sound suitable for melodies or ballades. Clean backing sound with doubling. Heavy rock sound with all frequency ranges distorted. Sound that simulates an old amp stack. Phase sound that adds an effect to the picking attack. Simulation of a traditional blues guitar sound. Rockabilly sound using a short delay, warped by adding distortion. Clean sound with a sense of air. Combination sound with lightly applied modulation and delay. Chorus sound suitable for a wide range of uses, from chording to arpeggios. A useful and original fuzz sound. Comp sound that lets you express nuances by your picking dynamics. Simulation of a classic compact phaser. SFX sound that produces a mystical effect from chords or harmonics. Natural-sounding overdrive that simulates overdriving a combo amp. Smooth distortion lead with a smooth playing feel. Crunch sound with a nice amount of distortion, usable for anything from backing to lead. Heavy distortion with doubling. Overdrive with compressor to bring out the nuances of your picking. The familiar rotary speaker sound, optimized for guitar. Graceful arpeggio sound with good definition. Deep chorus sound usable in any situation. Light modulation sound, suitable for lead guitar. Suitable for finger strumming or walking-bass phrases. Symphonic sound effective on single-note melodic playing. A sound ideal for root-note picking. Sound suitable for finger-picking, with emphasis on response. Heavy and solid distortion sound. Slap bass sound for everyone (reminiscent of when slap became fashionable). Sweet-toned sound for lead melodies. Clear and transparent effect for vocal, that cuts the low range. Effect for rock vocal that uses doubling to create depth. Vocal effect that uses a basic delay. Vocal effect with symphonic, effective on ballades etc. SFX sound for vocal and speech, also usable as a sound-effect. Appendix - Small cabinet simulation. - Creates realism (picking produces grit). - Cabinet with boosted highs. - Large cabinet simulation. - Simulation of a cabinet with distinctive mid-range. AW1600 Owner's Manual 179