Yamaha AW1600 Owner's Manual - Page 7

Contents, Introducing the AW1600 - 16 track recorder

Page 7 highlights

Contents 1. Before you start 9 Introduction 9 Remember to back up your data 9 About the built-in CD-RW drive 10 Using the CD-RW drive 10 Connecting the AC adaptor 11 Turning the power on/off 11 2. Introducing the AW1600 13 Features of the AW1600 13 AW1600 terminology 15 Recorder section 15 Mixer section 15 Quick Loop Sampler section 16 Overall 16 Parts of the AW1600 and what they do 17 Top panel 17 Rear panel 21 Front panel 23 Basic operation on the AW1600 24 Viewing the display 24 Accessing a screen/page/channel 24 Switching a button on/off 25 Editing a value in the display 25 Inputting text 25 Using the Selected Channel section 26 3. Listening to the demo song 27 Connect external devices and turn on the power ....... 27 Loading the demo song 28 Playing the demo song 29 Mixing the demo song 30 4. Recording to a sound clip 33 Connecting your instrument or mic 33 Adjusting the input level 34 Recording/playing a sound clip 35 5. Track recording 39 Creating a new song 39 Direct recording and Bus recording 40 Assigning input signals to tracks (Direct recording).... 42 Assigning input signals to tracks (Bus recording)....... 45 Enabling the metronome 47 Recording on a track 48 Pairing input channels/track channels 49 Using the input library 50 Using the EQ library 52 Using the dynamics library 53 6. Overdubbing 55 About overdubbing 55 Assigning the input signal to a track 56 Instantly recalling an EQ library 56 Instantly recalling a dynamics library 57 Setting the mix balance and pan 57 Overdubbing 58 Punch-in/out 59 Manual punch-in/out 59 Auto punch-in/out 59 Using the Undo List 61 Switching virtual tracks 62 Saving the current song 63 Loading an existing song 64 7. Various types of playback 65 Using the locator 65 Using markers 67 Adjusting the position of a locate point or marker .......68 Erasing a locate point or marker 69 Repeatedly playing a specific region (the A-B Repeat function 70 Finding a location while you listen to the sound (the Nudge function 71 Finding a location while you view the waveform .........72 8. Using libraries and scene memories 73 About the libraries 73 About scene memories 73 Basic operation for libraries and scene memories ......74 Storing library or scene data 74 Recalling library or scene data 75 Deleting library or scene data 75 Naming library or scene data 76 Details on libraries and scene memory 77 Input library 77 EQ library 77 Dynamics library 78 Effect library 78 Mastering library 78 Sample library 78 Channel library 79 Scene memories 79 Using the Recall Safe function 80 9. Mixdown and bounce operations 81 About mixdown and bouncing 81 Preparing for mixdown 83 Using the internal effects via send/return 85 Recording on the stereo track 87 Bounce (ping-pong) recording procedure 88 Correcting a Vocal Track (Pitch Fix 89 Convenient functions during mixdown/bounce operations 92 Adding input signals or pad performances during mixdown 92 Using meters to check the level of each channel 93 Viewing all parameters for a certain channel .........93 Initializing a channel 94 Editing the EQ parameters 95 Editing the dynamics parameters 96 Editing the parameters of an internal effect............97 Inserting an effect into a track channel 99 AW1600 Owner's Manual 7

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7
AW1600
Owner’s Manual
Contents
1.
Before you start
9
Introduction
...................................................................
9
Remember to back up your data
..................................
9
About the built-in CD-RW drive
..................................
10
Using the CD-RW drive
..............................................
10
Connecting the AC adaptor
........................................
11
Turning the power on/off
............................................
11
2.
Introducing the AW1600
13
Features of the AW1600
............................................
13
AW1600 terminology
..................................................
15
Recorder section
....................................................
15
Mixer section
..........................................................
15
Quick Loop Sampler section
..................................
16
Overall
....................................................................
16
Parts of the AW1600 and what they do
......................
17
Top panel
...............................................................
17
Rear panel
.............................................................
21
Front panel
.............................................................
23
Basic operation on the AW1600
.................................
24
Viewing the display
................................................
24
Accessing a screen/page/channel
.........................
24
Switching a button on/off
........................................
25
Editing a value in the display
.................................
25
Inputting text
..........................................................
25
Using the Selected Channel section
......................
26
3.
Listening to the demo song
27
Connect external devices and turn on the power
.......
27
Loading the demo song
..............................................
28
Playing the demo song
...............................................
29
Mixing the demo song
................................................
30
4.
Recording to a sound clip
33
Connecting your instrument or mic
.............................
33
Adjusting the input level
.............................................
34
Recording/playing a sound clip
..................................
35
5.
Track recording
39
Creating a new song
..................................................
39
Direct recording and Bus recording
............................
40
Assigning input signals to tracks (Direct recording)
....
42
Assigning input signals to tracks (Bus recording)
.......
45
Enabling the metronome
............................................
47
Recording on a track
..................................................
48
Pairing input channels/track channels
........................
49
Using the input library
.................................................
50
Using the EQ library
...................................................
52
Using the dynamics library
.........................................
53
6.
Overdubbing
55
About overdubbing
.....................................................
55
Assigning the input signal to a track
...........................
56
Instantly recalling an EQ library
..................................
56
Instantly recalling a dynamics library
..........................
57
Setting the mix balance and pan
................................
57
Overdubbing
...............................................................
58
Punch-in/out
................................................................
59
Manual punch-in/out
...............................................
59
Auto punch-in/out
...................................................
59
Using the Undo List
....................................................
61
Switching virtual tracks
...............................................
62
Saving the current song
..............................................
63
Loading an existing song
............................................
64
7.
Various types of playback
65
Using the locator
.........................................................
65
Using markers
.............................................................
67
Adjusting the position of a locate point or marker
.......
68
Erasing a locate point or marker
.................................
69
Repeatedly playing a specific region
(the A-B Repeat function)
...........................................
70
Finding a location while you listen to the sound
(the Nudge function)
...................................................
71
Finding a location while you view the waveform
.........
72
8.
Using libraries and scene memories
73
About the libraries
.......................................................
73
About scene memories
...............................................
73
Basic operation for libraries and scene memories
......
74
Storing library or scene data
..................................
74
Recalling library or scene data
...............................
75
Deleting library or scene data
.................................
75
Naming library or scene data
.................................
76
Details on libraries and scene memory
.......................
77
Input library
.............................................................
77
EQ library
...............................................................
77
Dynamics library
.....................................................
78
Effect library
...........................................................
78
Mastering library
.....................................................
78
Sample library
........................................................
78
Channel library
.......................................................
79
Scene memories
....................................................
79
Using the Recall Safe function
....................................
80
9.
Mixdown and bounce operations
81
About mixdown and bouncing
.....................................
81
Preparing for mixdown
................................................
83
Using the internal effects via send/return
...................
85
Recording on the stereo track
.....................................
87
Bounce (ping-pong) recording procedure
...................
88
Correcting a Vocal Track (Pitch Fix)
...........................
89
Convenient functions during
mixdown/bounce operations
.......................................
92
Adding input signals or pad
performances during mixdown
...........................
92
Using meters to check
the level of each channel
...................................
93
Viewing all parameters for a certain channel
.........
93
Initializing a channel
...............................................
94
Editing the EQ parameters
.....................................
95
Editing the dynamics parameters
...........................
96
Editing the parameters of an internal effect
............
97
Inserting an effect into a track channel
...................
99