ATI X1900 User Guide - Page 68

Anisotropic Filtering, Adaptive Anti-Aliasing, Let the Application Decide, Control

Page 68 highlights

60 Anisotropic Filtering transparencies more realistic, providing exceptional levels of image quality while maintaining performance. Set the level of adaptive anti-aliasing 1 From the Tree View pane, expand 3D. 2 Click Adaptive Anti-Aliasing. 3 Adjust the Adaptive Anti-Aliasing control slider to the desired setting. Anisotropic Filtering Anisotropic filtering is a technique that preserves detail on surfaces that have three-dimensional perspective and fade away into the background. It works best when used in conjunction with Mipmapping. Anisotropic filtering can be set to favor either an increase in system processing performance or improved image quality: • Setting for performance is best used with applications that display objects with smooth, simple surfaces, such as those seen in CAD applications. • Setting for quality is best used with applications that display highly detailed scenes, backgrounds, and textured objects, such as those seen in 3D games. • If you are unsure how to configureanisotropic filtering, use the Let the Application Decide option. Your display will automatically adjust to the application's requirements. Set the Anisotropic Filtering preference manually 1 From the Tree View pane, expand 3D. 2 Click Anisotropic Filtering. 3 Ensure the application override is disabled. To do so, make sure the Let the Application Decide check box is cleared. The slider control will become available. 4 Click the Control slider and move the selector to your preferred setting: • To increase processing performance, move the slider to the left. • To increase image quality, move the slider to the right.

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60
Anisotropic Filtering
transparencies more realistic, providing exceptional levels of image quality
while maintaining performance.
Set the level of adaptive anti-aliasing
1
From the Tree View pane, expand
3D
.
2
Click
Adaptive Anti-Aliasing
.
3
Adjust the
Adaptive Anti-Aliasing
control slider to the desired
setting.
Anisotropic Filtering
Anisotropic filtering is a technique that preserves detail on surfaces that
have three-dimensional perspective and fade away into the background. It
works best when used in conjunction with Mipmapping.
Anisotropic filtering can be set to favor either an increase in system
processing performance or improved image quality:
Setting for performance is best used with applications that display
objects with smooth, simple surfaces, such as those seen in CAD
applications.
Setting for quality is best used with applications that display highly
detailed scenes, backgrounds, and textured objects, such as those
seen in 3D games.
If you are unsure how to configureanisotropic filtering, use the
Let
the Application Decide
option. Your display will automatically
adjust to the application’s requirements.
Set the Anisotropic Filtering preference manually
1
From the Tree View pane, expand
3D
.
2
Click
Anisotropic Filtering
.
3
Ensure the application override is disabled. To do so, make sure the
Let the Application Decide
check box is cleared. The slider control
will become available.
4
Click the
Control
slider and move the selector to your preferred
setting:
To increase processing performance, move the slider to the left.
To increase image quality, move the slider to the right.