Alesis Strike MultiPad User Guide - Page 18
Mode, Mix, Playback Mode, OneShot, Alter, RoundRobin, Poly/Mono, Volume, Center, Fade In, Fade Out
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Mode Press the F4-Mode button to open the Mode menu, where you can adjust the sample playback mode options. Parameter Playback Mode Poly/Mono Description Values/Settings This setting determines how the wave layer(s) is played. OneShot: When triggered, the sound plays until the end and stops. Alter: Hit the pad to start the sample, and hit it again to stop. Loop: Hit the pad to start the loop, and hit it again to stop. RoundRobin: Each successive hit alternates between Wave A and Wave B. When one Wave is set to Round Robin, the other Wave will also be set to Round Robin automatically. If one Wave is changed from the Round Robin mode, the other will default to One Shot (Mono). This setting determines the number of voices available for sample playback. Note: When Playback Mode is set to Loop, this will automatically be set to Mono. Mono: Only one voice will be active at a time. Poly: Multiple voices can be played at one time. Mix Press the F5-Mix button to open the Mix menu, where you can adjust the audio mixing setting for the sample. Parameter Volume Pan Fade In Fade Out Velocity High Velocity Low Prior Description Values/Settings This setting determines the volume level of the pad. 000-100 This setting determines the position of the pad's sound in L15-Center-R15 the stereo field. This setting adds a fade in to the pad's sound. Off, 1-100% This setting adds a fade out to the pad's sound. Off, 1-100% This setting determines the high velocity limit to trigger the 001-127 sound. Any hits higher than that velocity will not trigger the sound. This setting determines the low velocity limit to trigger the sound. Any hits lower than that velocity will not trigger the sound. 000-126 This setting determines the priority of a sound in Strike Low, Medium, High Multipad's polyphony. Up to 32 mono voices or 16 stereo voices can be active at one time. When this limit is reached, voices will be stopped to make room for more. Use this parameter to set the priority of voices to be dropped. At Low priority, the sound is more likely to be dropped; at High priority, the sound is less likely to be dropped. Note: Sounds with Loop playback will not ever be stopped as a result of polyphony limits. 18