HP Workstation zx2000 OpenGL 1.1 Reference for HP-UX 11.x - Page 75

Gl_depth_component24_ext, And Gl_depth_component32_ext Values

Page 75 highlights

C glCopyTexImage1D The screen-aligned pixel row with left corner at (x, y) and with a length of width+2 × border defines the texture array at the mipmap level specified by level. internalFormat specifies the internal format of the texture array. The pixels in the row are processed exactly as if glCopyPixels had been called, but the process stops just before final conversion. At this point all pixel component values are clamped to the range [0, 1] and then converted to the texture's internal format for storage in the texel array. Pixel ordering is such that lower x screen coordinates correspond to lower texture coordinates. If any of the pixels within the specified row of the current GL_READ_BUFFER are outside the window associated with the current rendering context, then the values obtained for those pixels are undefined. Notes glCopyTexImage1D is available only if the GL version is 1.1 or greater. Texturing has no effect in color index mode. 1, 2, 3, and 4 are not accepted values for internalFormat. The GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16_EXT, GL_DEPTH_COMPONENT24_EXT, and GL_DEPTH_COMPONENT32_EXT values of internalFormat may be used. An image with 0 width indicates a NULL texture. Errors • GL_INVALID_ENUM is generated if target is not one of the allowable values. • GL_INVALID_VALUE is generated if level is less than 0. • GL_INVALID_VALUE may be generated if level is greater than log2 max, where max is the returned value of GL_MAX_TEXTURE_SIZE. • GL_INVALID_VALUE is generated if internalFormat is not an allowable value. • GL_INVALID_VALUE is generated if width is less than 0 or greater than 2 + GL_MAX_TEXTURE_SIZE, or if it cannot be represented as 2n + 2 ×border for some integer value of n. • GL_INVALID_VALUE is generated if border is not 0 or 1. • GL_INVALID_OPERATION is generated if glCopyTexImage1D is executed between the execution of glBegin and the corresponding execution of glEnd. Associated Gets glGetTexImage glIsEnabled with argument GL_TEXTURE_1D Chapter 3 75

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C
glCopyTexImage1D
Chapter 3
75
The screen-aligned pixel row with left corner at (
x, y
) and with a length of
width
+2
×
border defines the texture array at the mipmap level specified by
level. internalFormat
specifies the internal format of the texture array.
The pixels in the row are processed exactly as if glCopyPixels had been called, but the
process stops just before final conversion. At this point all pixel component values are
clamped to the range [0, 1] and then converted to the texture’s internal format for
storage in the texel array.
Pixel ordering is such that lower x screen coordinates correspond to lower texture
coordinates.
If any of the pixels within the specified row of the current GL_READ_BUFFER are
outside the window associated with the current rendering context, then the values
obtained for those pixels are undefined.
Notes
glCopyTexImage1D is available only if the GL version is 1.1 or greater.
Texturing has no effect in color index mode.
1, 2, 3, and 4 are not accepted values for
internalFormat
.
The GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16_EXT,
GL_DEPTH_COMPONENT24_EXT, and GL_DEPTH_COMPONENT32_EXT values of
internalFormat
may be used.
An image with 0 width indicates a NULL texture.
Errors
GL_INVALID_ENUM is generated if
target
is not one of the allowable values.
GL_INVALID_VALUE is generated if
level
is less than 0.
GL_INVALID_VALUE may be generated if
level
is greater than log
2
max
, where
max
is the returned value of GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if
internalFormat
is not an allowable value.
GL_INVALID_VALUE is generated if
width
is less than 0 or greater than 2 +
GL_MAX_TEXTURE_SIZE, or if it cannot be represented as 2
n
+2
×
border for some
integer value of
n
.
GL_INVALID_VALUE is generated if
border
is not 0 or 1.
GL_INVALID_OPERATION is generated if glCopyTexImage1D is executed between
the execution of glBegin and the corresponding execution of glEnd.
Associated Gets
glGetTexImage
glIsEnabled with argument GL_TEXTURE_1D