HP Workstation zx2000 OpenGL 1.1 Reference for HP-UX 11.x - Page 89

glXCreateGLXPixmap

Page 89 highlights

Chapter 3 C glXCreateGLXPixmap glXCreateGLXPixmap glXCreateGLXPixmap: create an off-screen GLX rendering area. C Specification GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *vis, Pixmap pixmap) Parameters dpy vis pixmap Specifies the connection to the X server. Specifies the visual that defines the structure of the rendering area. It is a pointer to an XVisualInfo structure, not a visual ID or a pointer to a Visual. Specifies the X pixmap that will be used as the front left color buffer of the off-screen rendering area. Description glXCreateGLXPixmap creates an off-screen rendering area and returns its XID. Any GLX rendering context that was created with respect to vis can be used to render into this off-screen area. Use glXMakeCurrent to associate the rendering area with a GLX rendering context. The X pixmap identified by pixmap is used as the front left buffer of the resulting off-screen rendering area. All other buffers specified by vis, including color buffers other than the front left buffer, are created without externally visible names. GLX pixmaps with double-buffering are supported. However, glXSwapBuffers is ignored by these pixmaps. Some implementations may not support GLX pixmaps with direct rendering contexts. Notes XVisualInfo is defined in Xutil.h. It is a structure that includes visual, visualID, screen, and depth elements. Errors • BadMatch is generated if the depth of pixmap does not match the depth value reported by core X11 for vis, or if pixmap was not created with respect to the same screen as vis. • BadValue is generated if vis is not a valid XVisualInfo pointer (for example, if a particular GLX implementation does not support this visual). • BadPixmap is generated if pixmap is not a valid pixmap. 89

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C
glXCreateGLXPixmap
Chapter 3
89
glXCreateGLXPixmap
glXCreateGLXPixmap
: create an off-screen GLX rendering area.
C Specification
GLXPixmap glXCreateGLXPixmap(
Display *dpy,
XVisualInfo *vis,
Pixmap pixmap)
Parameters
dpy
Specifies the connection to the X server.
vis
Specifies the visual that defines the structure of the rendering area. It
is a pointer to an XVisualInfo structure, not a visual ID or a pointer to
a
Visual
.
pixmap
Specifies the X pixmap that will be used as the front left color buffer of
the off-screen rendering area.
Description
glXCreateGLXPixmap creates an off-screen rendering area and returns its XID. Any
GLX rendering context that was created with respect to
vis
can be used to render into
this off-screen area. Use glXMakeCurrent to associate the rendering area with a GLX
rendering context.
The X pixmap identified by
pixmap
is used as the front left buffer of the resulting
off-screen rendering area. All other buffers specified by
vis
, including color buffers other
than the front left buffer, are created without externally visible names. GLX pixmaps
with double-buffering are supported. However, glXSwapBuffers is ignored by these
pixmaps.
Some implementations may not support GLX pixmaps with direct rendering contexts.
Notes
XVisualInfo is defined in Xutil.h. It is a structure that includes
visual, visualID, screen
,
and
depth
elements.
Errors
BadMatch is generated if the depth of
pixmap
does not match the depth value
reported by core X11 for
vis
, or if
pixmap
was not created with respect to the same
screen as
vis
.
BadValue is generated if
vis
is not a valid XVisualInfo pointer (for example, if a
particular GLX implementation does not support this visual).
BadPixmap is generated if
pixmap
is not a valid pixmap.