Yamaha RXV765 Owner's Manual - Page 55

Parameters for defining attenuation, characteristics of early-reflected sound

Page 55 highlights

INTRODUCTION PREPARATION BASIC OPERATION ADVANCED OPERATION Level Level Time Sound source Source sound Early reflections Time Editing surround decoders/sound field programs Rev.Time parameter adjusts the attenuation time of the rear reverberant sound based on the time that about 1kHz reverberant sound takes for 60dB of attenuation. Reverberant sound attenuates faster as you decrease the value. Rev.Time adjustment allows you to create a natural reverberant sound, by setting the attenuation time longer for a sound source or room with less echo, or shorter for a sound source or room with more echo. Rear reverberation Rear Source sound reverberation Early reflections 60dB 60dB Level Level Level Small = 0.1 Large = 2.0 ■ Parameters for defining attenuation characteristics of early-reflected sound Parameter Liveness S.Liveness SB Liveness Adjustable range 0 to 10 0 to 10 0 to 10 Adjust the attenuation of reflected sound. You can create a lively sound field (with a high reverberant sound level) as you increase the value, and a dead sound field (with a low reverberant sound level) as you decrease the value. Creating either a lively sound field or a dead sound field in an actual music hall is determined by the acoustic absorption characteristics of reflection surfaces. A dead sound field is created when the attenuation time is short while a lively sound field is created when the attenuation time is long. Source sound Live Dead Time Time Rev.Time Time Short reverberation Rev.Time Long reverberation Time Sound source Small = 1.0s Large = 5.0s Rev.Delay parameter adjusts the time difference between the beginning of the direct sound and the beginning of the reverberation sound. The larger the value, the later the reverberation sound begins. Increasing the value of Rev.Delay allows you to create a reverberant sound in a wider area for the same Rev.Time. Source sound (dB) Reverberation Rev.Delay Rev.Time 60dB Time Small reflected sound Large reflected sound Small = 0 Large = 10 ■ Parameters for adjusting reverberant sound Parameter Rev.Time Rev.Delay Rev.Level Adjustable range 1.0 to 5.0s 0 to 250ms 0 to 100% ADDITIONAL INFORMATION APPENDIX English 51 En

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51
En
Editing surround decoders/sound field programs
English
INTRODUCTION
ADDITIONAL
INFORMATION
APPENDIX
PREPARATION
BASIC
OPERATION
ADVANCED
OPERATION
Parameters for defining attenuation
characteristics of early-reflected sound
Adjust the attenuation of reflected sound. You can create a
lively sound field (with a high reverberant sound level) as
you increase the value, and a dead sound field (with a low
reverberant sound level) as you decrease the value.
Creating either a lively sound field or a dead sound field in
an actual music hall is determined by the acoustic
absorption characteristics of reflection surfaces. A dead
sound field is created when the attenuation time is short
while a lively sound field is created when the attenuation
time is long.
Parameters for adjusting reverberant sound
Rev.Time parameter adjusts the attenuation time of the
rear reverberant sound based on the time that about 1kHz
reverberant sound takes for 60dB of attenuation.
Reverberant sound attenuates faster as you decrease the
value. Rev.Time adjustment allows you to create a natural
reverberant sound, by setting the attenuation time longer
for a sound source or room with less echo, or shorter for a
sound source or room with more echo.
Rev.Delay parameter adjusts the time difference between
the beginning of the direct sound and the beginning of the
reverberation sound. The larger the value, the later the
reverberation sound begins. Increasing the value of
Rev.Delay allows you to create a reverberant sound in a
wider area for the same Rev.Time.
Parameter
Adjustable range
Liveness
S.Liveness
SB Liveness
0
to
10
0
to
10
0
to
10
Parameter
Adjustable range
Rev.Time
Rev.Delay
Rev.Level
1.0
to
5.0s
0
to
250ms
0
to
100%
Time
Level
Level
Time
Early reflections
Source sound
Sound source
Small = 0.1
Large = 2.0
Time
Level
Small = 0
Large = 10
Time
Level
Source sound
Live
Dead
Large reflected
sound
Small reflected
sound
Time
Time
Small = 1.0s
Large = 5.0s
Source sound
Rear reverberation
Rear
reverberation
Early reflections
Short
reverberation
Long
reverberation
Sound source
Rev.Time
Rev.Time
60dB
60dB
Time
Level
Source sound
Reverberation
(dB)
Rev.Delay
Rev.Time
60dB