Casio LK280 User Guide - Page 24

Incorporating a Sampled Sound, into a Drum Set Drum Sampling

Page 24 highlights

Sampling Sounds and Playing Them on the Digital Keyboard Incorporating a Sampled Sound into a Drum Set (Drum Sampling) You can use the procedure to change the drum sounds that are assigned to each keyboard key. • You can store up to three drum sets and store them as tone numbers 606, 607, and 608. Simply select the tone number where the drum set you want is located to assign the drum set sounds to the keyboard. 1. Press bo (RHYTHM). 2. Press bn (TONE) and then use br (10-key) to enter the tone number (606, 607, or 608) for the drum set whose sounds you want to change. 5. Output the sound in the direction of the microphone. Sampling will start automatically. • Sampling will not start if the volume of the sound picked up by the microphone is too low. Samp l i n g Flashes 6. After the sound you want to sample is finished, press cr and cs at the same time. No Da t a Smp l D r m1 Lights 3. Press cr and cs at the same time. No Da t a Used memory (Unit: Kbytes) Remaining memory capacity Sampling will stop. cr cs • Even if you do not press and , sampling will stop automatically whenever there is no more sound being input from the microphone. Sampling also will stop automatically 10 seconds after it is started. 7. Press the keyboard key. Flashes 4. Press the keyboard key to which you want to assign the drum sound you are about to sample. This enters sampling standby. The allowable sampling time (in seconds) will appear on the display momentarily and then the display will change to the following. Wa i t i n g Flashes • You can repeat steps 3 through 6 to change other sounds that make up the currently selected drum set. There are eight sounds per drum set. • You may not be able to get 10 seconds of sampling if Digital Keyboard memory is low due to storage of other data. If this happens, deleting other memory data you no longer need will free up memory space and you should be able to sample for 10 seconds. See "Deleting a Sampled Sound" on page E-25 for more information. • Sampling a sound will delete any sound data currently assigned to the same keyboard key. To help ensure that you do not accidentally delete important data, be sure to read "Protecting Against Accidental Deletion of Sampled Sounds" on page E-25. E-22

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Sampling Sounds and Playing Them on the Digital Keyboard
E-22
You can use the procedure to change the drum sounds that
are assigned to each keyboard key.
You can store up to three drum sets and store them as tone
numbers 606, 607, and 608. Simply select the tone number
where the drum set you want is located to assign the drum
set sounds to the keyboard.
1.
Press
bo
(RHYTHM).
2.
Press
bn
(TONE) and then use
br
(10-key) to
enter the tone number (606, 607, or 608) for the
drum set whose sounds you want to change.
3.
Press
cr
and
cs
at the same time.
4.
Press the keyboard key to which you want to
assign the drum sound you are about to
sample.
This enters sampling standby.
The allowable sampling time (in seconds) will appear on
the display momentarily and then the display will change
to the following.
5.
Output the sound in the direction of the
microphone.
Sampling will start automatically.
Sampling will not start if the volume of the sound picked
up by the microphone is too low.
6.
After the sound you want to sample is finished,
press
cr
and
cs
at the same time.
Sampling will stop.
Even if you do not press
cr
and
cs
, sampling will stop
automatically whenever there is no more sound being
input from the microphone. Sampling also will stop
automatically 10 seconds after it is started.
7.
Press the keyboard key.
You can repeat steps 3 through 6 to change other sounds
that make up the currently selected drum set. There are
eight sounds per drum set.
You may not be able to get 10 seconds of sampling if
Digital Keyboard memory is low due to storage of other
data. If this happens, deleting other memory data you no
longer need will free up memory space and you should be
able to sample for 10 seconds. See “Deleting a Sampled
Sound” on page E-25 for more information.
Sampling a sound will delete any sound data currently
assigned to the same keyboard key. To help ensure
that you do not accidentally delete important data, be
sure to read “Protecting Against Accidental Deletion of
Sampled Sounds” on page E-25.
Incorporating a Sampled Sound
into a Drum Set (Drum Sampling)
No
Data
Lights
No
Data
Flashes
W
ai
t
in
g
Flashes
Sam
p
l
in
g
Flashes
Used memory
(Unit: Kbytes)
Remaining
memory capacity
Sm
p
lDrm1