Casio LK280 User Guide - Page 38

Music Challenge Keyboard Game

Page 38 highlights

Music Challenge Keyboard Game 1 bpbobn bk cn Music Challenge is a game that measures your reaction speed as you press keys in response to keyboard keys that light and to on-screen fingering guide indications. 1. Press bp (SONG BANK). 2. Press cn. This causes a keyboard key to start flashing, and starts the Music Challenge song. Displayed during a game. 4. The game ends when you advance successfully through 20 notes. • Your playing time appears on the display. After a short while, the playing time display changes to a score. To bn bo clear the score from the display, press (TONE), bp (RHYTHM), or (SONG BANK). cn • You can cancel a game at any time by pressing or bk. Playing time T i me 1 9 . 2 M . CHAL . ! Sco r e 80 Score Number of remaining notes Fingering 3. After the keyboard key changes from flashing to lit, press the key with the finger indicated on the screen as quickly as possible. This causes the lighting of the key you press to go out, indicating you have cleared the first note. The next key will start flashing, so get ready to press it next. • The time it takes you to press the keyboard key after it lights appears on the display (Unit: 0.1sec). The shorter the time, the higher your score. • Pressing a key before it goes from flashing to lit, will not advance to the next note. Time 0.3sec • Notes and fingering guide fingers are indicated randomly. • The tempo of the game songs cannot be changed. • All buttons except 1, bk, and cn are disabled while a game is in progress. M . CHAL . ! E-36

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E-36
Music Challenge Keyboard Game
Music Challenge is a game that measures your reaction
speed as you press keys in response to keyboard keys that
light and to on-screen fingering guide indications.
1.
Press
bp
(SONG BANK).
2.
Press
cn
.
This causes a keyboard key to start flashing, and starts
the Music Challenge song.
3.
After the keyboard key changes from flashing
to lit, press the key with the finger indicated on
the screen as quickly as possible.
This causes the lighting of the key you press to go out,
indicating you have cleared the first note. The next key
will start flashing, so get ready to press it next.
The time it takes you to press the keyboard key after it
lights appears on the display (Unit: 0.1sec). The shorter
the time, the higher your score.
Pressing a key before it goes from flashing to lit, will not
advance to the next note.
4.
The game ends when you advance successfully
through 20 notes.
Your playing time appears on the display. After a short
while, the playing time display changes to a score. To
clear the score from the display, press
bn
(TONE),
bo
(RHYTHM), or
bp
(SONG BANK).
You can cancel a game at any time by pressing
cn
or
bk
.
Notes and fingering guide fingers are indicated randomly.
The tempo of the game songs cannot be changed.
All buttons except
1
,
bk
, and
cn
are disabled while a
game is in progress.
bp
bp
bo
bo
1
bn
bn
bk
bk
cn
cn
M.CHAL.
!
Fingering
Displayed during a game.
Number of remaining notes
M.CHAL.
!
Time
0.3sec
Score
80
Time19.2
Playing time
Score