Yamaha RX V1700 MCXSP10 Manual - Page 51

For visual sources of music, For movie sources - 3d

Page 51 highlights

BASIC OPERATION SOUND FIELD PROGRAMS ENTERTAIN 3 ENTERTAINMENT Action Game This sound field has been optimized for action games such as car racing and FPS games. It uses the reflection data that limits the effects range per channel in order to offer a powerful playing environment with a being-there feeling by enhancing various effects tones while maintaining a clear sense of directions. DSP LEVEL P. INIT. DLY P. ROOM SIZE S. INIT. DLY S. ROOM SIZE SB INI. DLY SB ROOM SIZE DIALG.LIFT ENTERTAIN 3 ENTERTAINMENT Roleplaying Game This sound field has been optimized for role-playing and adventure games. It combines the sound field effects for movies and the sound field design used with "Action Game" to represent the depth and 3D feeling of the field during play, while offering movie-like surround effects in the movie scenes in the game. DSP LEVEL P. INIT. DLY P. ROOM SIZE S. INIT. DLY S. ROOM SIZE SB INI. DLY SB ROOM SIZE DIALG.LIFT ■ For visual sources of music Note The available sound field parameters and the created sound fields differ depending on the input sources and the settings of this unit. LEINVTEE/CRLTUABIN 23 ENTERTAINMENT Music Video HiFi DSP This sound field offers an image of a concert hall for live performance of pop, rock and jazz music. The listener can indulge oneself in a hot live space thanks to the presence sound field that emphasizes the vividness of vocals and solo play and the beat of rhythm instruments, and to the surround sound field that reproduces the space of a big live hall. DSP LEVEL P. INIT. DLY P. ROOM SIZE S. INIT. DLY S. ROOM SIZE SB INI. DLY SB ROOM SIZE DIALG.LIFT ENTERTAIN 3 ENTERTAINMENT Recital/Opera This program controls the amount of reverberations at an optimum level and emphasizes the depth and clarity of human voices. "Opera" offers the reverberations of an orchestra box in front of the listener at the same time as providing the acoustic positioning and feeling of presence on the stage. The surround sound field is relatively moderate, but the data for concert hall effects are used to represent the inherent beauty of music, The listener will not be fatigued even after long hours of opera entertainment. DSP LEVEL P. INIT. DLY P. ROOM SIZE S. INIT. DLY S. ROOM SIZE SB INI. DLY SB ROOM SIZE DIALG.LIFT ■ For movie sources y You can select the desired decoder used with following sound field program (except "Mono Movie"). See page 82 for details. Note The available sound field parameters and the created sound fields differ depending on the input sources and the settings of this unit. MOVIE 4 MOVIE Standard This program create a sound field emphasizing the surrounding feeling without disturbing the original acoustic positioning of multi-channel audio such as Dolby Digital and DTS. It has been designed with the concept of "an ideal movie theater", in which the audience is surrounded by beautiful reverberations from the left, right and rear. DSP LEVEL S. INIT. DLY S. ROOM SIZE S. LIVENESS SB INI. DLY SB ROOM SIZE SB LIVENESS DIALG.LIFT 47 En

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47
En
SOUND FIELD PROGRAMS
BASIC
OPERATION
For visual sources of music
The available sound field parameters and the created sound fields differ depending on the input sources and the settings of this unit.
For movie sources
y
You can select the desired decoder used with following sound field program (except “Mono Movie”). See page 82 for details.
The available sound field parameters and the created sound fields differ depending on the input sources and the settings of this unit.
ENTERTAINMENT
Action Game
This sound field has been optimized for action games such as car racing and FPS games. It uses the reflection data that limits the effects range
per channel in order to offer a powerful playing environment with a being-there feeling by enhancing various effects tones while maintaining
a clear sense of directions.
DSP LEVEL
P. INIT. DLY
P. ROOM SIZE
S. INIT. DLY
S. ROOM SIZE
SB INI. DLY
SB ROOM SIZE
DIALG.LIFT
ENTERTAINMENT
Roleplaying Game
This sound field has been optimized for role-playing and adventure games. It combines the sound field effects for movies and the sound field
design used with “Action Game” to represent the depth and 3D feeling of the field during play, while offering movie-like surround effects in
the movie scenes in the game.
DSP LEVEL
P. INIT. DLY
P. ROOM SIZE
S. INIT. DLY
S. ROOM SIZE
SB INI. DLY
SB ROOM SIZE
DIALG.LIFT
Note
ENTERTAINMENT
Music Video
This sound field offers an image of a concert hall for live performance of pop, rock and jazz music. The listener can indulge oneself in a hot
live space thanks to the presence sound field that emphasizes the vividness of vocals and solo play and the beat of rhythm instruments, and to
the surround sound field that reproduces the space of a big live hall.
DSP LEVEL
P. INIT. DLY
P. ROOM SIZE
S. INIT. DLY
S. ROOM SIZE
SB INI. DLY
SB ROOM SIZE
DIALG.LIFT
ENTERTAINMENT
Recital/Opera
This program controls the amount of reverberations at an optimum level and emphasizes the depth and clarity of human voices. “Opera”
offers the reverberations of an orchestra box in front of the listener at the same time as providing the acoustic positioning and feeling of
presence on the stage. The surround sound field is relatively moderate, but the data for concert hall effects are used to represent the inherent
beauty of music, The listener will not be fatigued even after long hours of opera entertainment.
DSP LEVEL
P. INIT. DLY
P. ROOM SIZE
S. INIT. DLY
S. ROOM SIZE
SB INI. DLY
SB ROOM SIZE
DIALG.LIFT
Note
3
ENTERTAIN
3
ENTERTAIN
3
ENTERTAIN
3
ENTERTAIN
MOVIE
Standard
This program create a sound field emphasizing the surrounding feeling without disturbing the original acoustic positioning of multi-channel
audio such as Dolby Digital and DTS. It has been designed with the concept of “an ideal movie theater”, in which the audience is surrounded
by beautiful reverberations from the left, right and rear.
DSP LEVEL
S. INIT. DLY
S. ROOM SIZE
S. LIVENESS
SB INI. DLY
SB ROOM SIZE
SB LIVENESS
DIALG.LIFT
4
MOVIE