Creative SB0060 User Guide - Page 65

Half-Life Day One, Thief: The Dark, Project

Page 65 highlights

Half-Life Day One Thief: The Dark Project Half-Life Day One is an OEM version of the game Half-Life, which has full Environmental Audio support and won the honours of "Best PC Game" in the Best of E3 Show Awards from Unified Gamers Online. Its storyline, created by an award-winning horror novelist, puts you in a realistic world where players need to think smart to survive. You are Gordon Freeman, a young research associate working in the Black Mesa Federal Research Facility, where a top secret project is undergoing. Your world turns into a nightmare, when one day, a routine test assigned to you goes wrong. The gate to another dimension opens, where humans have never seen and been. Suddenly, monsters lurk everywhere, coming from the other side. Your mission is to enlist the help of traumatized scientists and guards, fight your way up to the surface and save the world. Be warned that things can be unpredictable. Thief: The Dark Project is the latest first-person perspective, 3D fantasy action-adventure game from Looking Glass Technologies, which supports Environmental Audio. Using Looking Glass' proprietary Dark Engine, which features a full 6-D engine, raycast lighting, realistic physics modeling, motion-capture biped movement, photo-realistic textures, and unique "Act/React" environment simulator, it is the next generation in computer role-playing simulation. In the game, you play the role of Garrett, a thief hired to steal an artifact. Rather than resort to pure killing, sometimes you need to use stealth, surprise and cleverness to outwit your enemies and achieve your aims. Advanced artificial intelligence includes creatures with "hearing" capabilities, which react to sounds in the environment-you need to step lightly across the stones and look for carpeted areas to sneak past enemies. You will move through environments like abandoned churches, sewers, dark streets, mansions, and catacombs, where Environmental Audio makes your environment so real and your gameplay so exciting. You need to develop new skills and improvise tactics to survive, as you encounter enemies, set traps, and engage in combat with both man and beast. Additional Sound Blaster Live! Applications 5-11

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Additional Sound Blaster Live! Applications
5-11
Half-Life Day One
Half-Life Day One is an OEM version of the game Half-Life, which has full Environmental
Audio support and won the honours of “Best PC Game” in the Best of E3 Show Awards from
Unified Gamers Online. Its storyline, created by an award-winning horror novelist, puts you in a
realistic world where players need to think smart to survive.
You are Gordon Freeman, a young research associate working in the Black Mesa Federal
Research Facility, where a top secret project is undergoing. Your world turns into a nightmare,
when one day, a routine test assigned to you goes wrong. The gate to another dimension opens,
where humans have never seen and been. Suddenly, monsters lurk everywhere, coming from the
other side. Your mission is to enlist the help of traumatized scientists and guards, fight your way
up to the surface and save the world. Be warned that things can be unpredictable.
Thief: The Dark
Project
Thief: The Dark Project is the latest first-person perspective, 3D fantasy action-adventure game
from Looking Glass Technologies, which supports Environmental Audio. Using Looking Glass’
proprietary Dark Engine, which features a full 6-D engine, raycast lighting, realistic physics
modeling, motion-capture biped movement, photo-realistic textures, and unique “Act/React”
environment simulator, it is the next generation in computer role-playing simulation.
In the game, you play the role of Garrett, a thief hired to steal an artifact. Rather than resort to
pure killing, sometimes you need to use stealth, surprise and cleverness to outwit your enemies
and achieve your aims. Advanced artificial intelligence includes creatures with “hearing”
capabilities, which react to sounds in the environment—you need to step lightly across the
stones and look for carpeted areas to sneak past enemies.
You will move through environments like abandoned churches, sewers, dark streets, mansions,
and catacombs, where Environmental Audio makes your environment so real and your game-
play so exciting. You need to develop new skills and improvise tactics to survive, as you
encounter enemies, set traps, and engage in combat with both man and beast.