Yamaha PM5000 Owner's Manual - Page 64

Memory Protect Parameter No. U05, Scene Edit Parameter No. U06, Move scene, Clear scene, Cut scene

Page 64 highlights

Digital Control Section Memory Protect (Parameter No. U05) This function can be used to temporarily protect the scene memory from being overwritten (only the recall operation is available). Scene Edit (Parameter No. U06) Using this function you can change the order of stored scenes (010 ~ 999) to match the flow and sequence of a music or theatrical production. By then using the "theater mode" (described later) you can directly recall scenes in sequence simply by using the [INC] and [DEC] keys. This function also allows protection of individual scenes. MEM. PROTECT NOTE The scene edit function, described below, can be used to protect individual scenes rather than the entire scene memory. Also, when the memory protect function is active it is not possible to use the scene edit function or load scenes from an external CompactFlash memory card. 1 Press [ENTER] after selecting the above display and one of the displays shown below will appear: either ON or OFF with flash on the parameter display PROTECT: ON PROTECT: OFF 2 Use the [INC] and [DEC] keys to select either ON (memory protected) or OFF. NOTE If you attempt a scene save or delete operation while memory protection is active "PROT" will appear on the parameter display and the operation will be cancelled. SCENE EDIT 1 Press [ENTER] after selecting the above display and one of the following messages will appear on the parameter display. Select MOV (move), CLR (clear), CUT (cut), CPY (copy), INS (insert), or PRT (protect), as necessary, and press the [ENTER] key. Move scene: The contents of the target ("trg") scene memory are moved to the destination ("dst") scene number. This is similar to a cut-and paste operation on a personal computer. MOV: trg>dst Clear scene: Clears the contents of the specified target ("trg") scene number, resulting in a "NO DATA" scene. You can also select "ALL" to clear all scenes (except those that are protected). CLR: trg Cut scene: Cuts the selected target ("trg") scene. Since there is no associated "paste" operation, this function effectively clears the selected scene, but all subsequent scenes are shifted back so the operation does not produce a "NO DATA" scene. CUT: trg 62

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106

62
Digital Control Section
Memory Protect (Parameter No. U05)
This function can be used to temporarily protect the
scene memory from being overwritten (only the recall
operation is available).
1
Press [ENTER] after selecting the above display and
one of the displays shown below will appear: either
ON or OFF with flash on the parameter display
2
Use the [INC] and [DEC] keys to select either ON
(memory protected) or OFF.
Scene Edit (Parameter No. U06)
Using this function you can change the order of stored
scenes (010 ~ 999) to match the flow and sequence of a
music or theatrical production. By then using the
“theater mode” (described later) you can directly recall
scenes in sequence simply by using the [INC] and
[DEC] keys. This function also allows protection of
individual scenes.
1
Press [ENTER] after selecting the above display and
one of the following messages will appear on the
parameter display. Select MOV (move), CLR (clear),
CUT (cut), CPY (copy), INS (insert), or PRT
(protect), as necessary, and press the [ENTER] key.
Move scene:
The contents of the target (“trg”) scene memory are
moved to the destination (“dst”) scene number. This is
similar to a cut-and paste operation on a personal
computer.
Clear scene:
Clears the contents of the specified target (“trg”) scene
number, resulting in a “NO DATA” scene. You can also
select “ALL” to clear all scenes (except those that are
protected).
Cut scene:
Cuts the selected target
(“trg”) scene. Since there is no
associated “paste” operation, this function effectively
clears the selected scene, but all subsequent scenes are
shifted back so the operation does not produce a “NO
DATA” scene.
NOTE
The scene edit function, described below, can be used to protect
individual scenes rather than the entire scene memory. Also,
when the memory protect function is active it is not possible to
use the scene edit function or load scenes from an external
CompactFlash memory card.
NOTE
If you attempt a scene save or delete operation while memory
protection is active “PROT” will appear on the parameter display
and the operation will be cancelled.
MEM.
PROTECT
PROTECT:
ON
PROTECT:
OFF
SCENE EDIT
MOV:
trg
>
dst
CLR:
trg
CUT:
trg