Yamaha REV7 REV7 Owners Manual Image - Page 13
Explanation, Parameters
View all Yamaha REV7 manuals
Add to My Manuals
Save this manual to your list of manuals |
Page 13 highlights
EXPLANATION OF PARAMETERS The preset programs in the REV7 fall into the following types: REV (Reverb), E/R (Early Reflection), Delay, Echo, and MOD (Modulation Type, including Phase, Chorus, and Flange type effects). Each of these program types has a specific selection of programmable parameters. "Parameters" indicates the separate, individual functions that make up each effect. There are two types of parameters in the REV7: "invisible" parameters (non-programmable, fixed value parameters) and programmable parameters (the ones that you can edit, or modify). You can set the parameters of two different presets to the same values, and the resulting effect may not be the same, due to the non-programmable parameters. Each preset has up to 7 programmable parameters. They are listed, with their preset values, in the MEMORY (ROM) CONTENTS CHART at the end of this manual. In this section we'll explain these parameters and list their individual value ranges. The front panel key which calls up each parameter will also be noted. These include R/T (Reverb Time-may be used for other parameters), INITIAL DELAY, 1ST REF (First Reflection: a double-action key for setting level and delay of first reflection), and Function Keys Fl, F2, F3 (for a variety of functions, depending on preset selected). All presets include the 1st Reflection feature, explained below. The level of the 1st Reflection is usually preset at zero, so that you can program in just the amount of 1st Reflection that you need. REV TYPE Reverberation effects. Presets 1 through 4, 16 through 18, 22, and 29. DIRECT SIGNAL (dB) / 100% 1ST REF. 1ST REFLECTION LEVEL REVERB SIGNAL 60dB 1ST REF. DELAY INITIAL DELAY 4 REVERB TIME (TIME) 1. REVERBERATION TIME (R/T). Range: 0.3 - 10.0 sec. Key: REV TIME. The length of the time it takes for the level of reverberation at 1 kHz to decrease by 60 dB-virtually to silence. In a live setting, this depends on several factors: room size, room shape, type of reflective surfaces, among others. 2. INITIAL DELAY. Range: 0.1 - 100 msec. Key: INITIAL DELAY. For a listener in a concert hall, there is a time delay between the direct sound of the instrument, and the first of the many reflected sounds that together are known as reverberation. On the REV7, this is known as the INITIAL DELAY time. 3. 1ST REFLECTION Delay. Range: 0.1 - 100 msec. 4. 1ST REFLECTION Level. Range: 0 ^j 100% of direct signal level. Key: 1ST REF. A common phenomenon in a concert hall is a single. reflection immediately after the direct sound. The 1ST REFLECTION feature enables you to accurately simulate this effect. Both the delay and the level of the reflection are adjustable. This is also useful for A.D.T.' (Auto- matic Double Tracking) effects, or for "thickening" the sound of an instrument. The 1st Reflection is always a mono signal, and appears in the center of the stereo image. With all presets, the 1ST REF parameters are preset at the minimum (0% level, 0.1 msec delay time) so that you can program in exactly the amount of 1st Reflection you need. NOTE: The 1ST REF key is a double action key. Each time you press this key, it alternates between "1ST DLY" and "1ST LEVEL" (as displayed on the LCD), allowing you to set the values of the delay and level of the first reflection. 5. HI REVERB TIME. Range: 0.1 '- 1.0 x MID R/T. Key: Fl. 6. LOW REVERB TIME. Range: 0.1 - 2.4 x MID R/T. Key: F2. Natural reverberation varies according to the frequency of the sound-the higher the frequency, the more the sound tends to be absorbed by walls, furnishings, and even by air. These two parameters permit you to alter the reverberation times of the high frequency and low frequency portions of the signal, as a proportion of the mid frequency reverb time. 7. DIFFUSION. Range: 0 10. Key: F3. Reverberation is caused by multiple reflections that increase rapidly in complexity, according to the shape of the hall and any furniture or fittings therein. This rate of increase is known as DIFFUSION on the REV7. Setting the Diffusion parameter at 0 gives a less complex, clearer reverb effect, as in a regularly shaped room with simple, flat reflective surfaces. As you increase the setting, the sound becomes fuller, richer, and more expansive, giving the impression of a room that is not necessarily bigger, but has an irregular shape and contains many corners and fittings to multiply reflections, as in a theater with proscenium, seats, orchestra pit, balconies, etc. 12