Yamaha REV7 REV7 Owners Manual Image - Page 18

Description, Presets

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DESCRIPTION OF PRESETS This chapter aims to give a brief description of the presets, as a general introduction to the tremendous power and versatility of the REV7. The presets fall into several different types, which are noted in the MEMORY (ROM) CONTENTS CHART at the end of this manual, and if you study the EXPLANATION OF PARAMETERS chapter, you'll gain a greater understanding of these program types. Several presets are designed to add an acoustic richness to specific instruments such as strings or electric bass, but bear in mind that they may be used for any application. Once you have become familiar with the REV7's presets, you can experiment with them and find any number of uses for every preset. 1. LARGE HALL The first of the REV7's highly natural reverberation effects, created by a multitude of delays (reflections) that increase in complexity, just as reflected sound does, in a natural setting. This gives an impressive stereo simulation of the acoustics of a large concert hall, eminently usable for all applications. Can turn a dry drum machine into a powerhouse of percussive grandeur, or add lyrical spaciousness to a soft acoustic guitar. 2. SMALL HALL A more "compact" version of the previous effect, with shorter reverb time and initial delay time, giving a stunningly realistic small hall or clubroom type reverb effect. 3. VOCAL PLATE Particularly suited for adding roundness and depth to vocals. This program reproduces exactly the effect of a high-quality plate echo device. 4. PERCUSSION PLATE A second echo plate program, with a slightly brighter effect, more suitable for adding crispness and ambience to drums and percussion instruments. 5. EARLY REFLECTION 1 The Early Reflection presets have a carefully plotted group of reflections to create a specific effect. The E/R1 type presets, of which this is the first, provide a subtle ambient effect, that is ideal for adding a liveness and roundness to the sound of any instrument. Similar to the acoustic effect of a "live" drum booth in a professional recording studio. As with all the Early Reflection presets, the "Mode" of this preset (the grouping of the early reflections) can be switched to provide six effects: SMALL HALL, LARGE HALL, RANDOM, REVERSE, PLATE, and SPRING. The "Room Size" parameter varies the distance between individual reflections, creating an accurate simulation of a variety of performance environments. 6. EARLY REFLECTION 2 The E/R2 type presets contain more reflections than the E/R1 type, and give a brighter, more "live" quality. This preset provides a tight, vibrant "kickback" that is meant to sound like an electronic effect rather than a natural reverb. 7. DELAY L, R A crystal clear stereo digital delay effect, with left and right delays independently variable up to a full 900 milliseconds. You can even add a third delay by programming in the "1st Reflection", which is available on all preset programs. 8. STEREO ECHO A "tape echo" type effect, but without any of the accompanying noise or delay length limitations. Left and right multiple delays can be independently and precisely set from 0.1 to 450 milliseconds, and the "foldback gain" (number of repeats) can be set from 1 to virtually infinite repeat, with no signal deterioration. You can also widely vary the high frequency content of the echo signal. 9. STEREO FLANGE A The first of the Modulation type effects, this rich, stereo flanging effect is programmed for a fairly fast, "watery" effect, though of course the effect can be widely varied. You can also add a delay so that the flanged signal is heard after the direct signal (this applies to all the Modulation presets). Flanging is great for keyboards that need some "thickening", and for those impressive "tube" or "aircraft" effects favored by many guitarists. With the Stereo Flange effect, the direct signal is delayed by a short delay time, which you can adjust. This delay time is varied periodically with the built-in LFO (Low Frequency Oscillator) so that the delayed signal moves in relation to the direct signal, producing the characteristic flanging effect. The stereo effect is created by splitting the delayed signal into left and right signals, and increasing the left channel delay time while decreasing the right channel delay time, and vice versa. More pronounced flanging is created by feeding the flange signal back on itself, producing a series of rapid repeats, each one of which is modulated further. 10. REVERB FLANGE Combines the effect of the STEREO FLANGE preset with a reverberation effect. The reverb time is widely variable. The feedback gain is not variable with this preset. 11. CHORUS A The chorus program actually makes a single instrument such as a violin sound like a well co-ordinated ensemble, with its slow "sweep". The effect is rather like the slowly rotating baffle in a Leslie organ speaker. It's a complex effect, produced in the following manner. The input signal is split up into three signals, with their phase set at 0 degrees, 120 degrees and 240 degrees. These signals are located center, left and right respectively in the stereo image, and delayed by 4 milliseconds. Each signal then has its delay time modulated (in the same manner as the Stereo Flange preset) and its amplitude (level) modulated, by the LFO. In this way, a highly subtle, rich effect is generated from the simplest input signal. 12. CHORUS B Produced in an identical manner to Chorus A, this preset has slightly different "invisible" parameters, creating a modulation that has less "movement" than Chorus A. It provides the means to enrich and thicken the input signal, to generally add smoothness and depth to any sound. 17

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DESCRIPTION
OF
PRESETS
This
chapter
aims
to
give
a
brief
description
of
the
presets,
as
a
general
introduction
to
the
tremendous
power
and
ver-
satility
of
the
REV7.
The
presets
fall
into
several
different
types,
which
are
noted
in
the
MEMORY
(ROM)
CONTENTS
CHART
at
the
end
of
this
manual,
and
if
you
study
the
EXPLANATION
OF
PARAMETERS
chapter,
you'll
gain
a
greater
understanding
of
these
program
types.
Several
presets
are
designed
to
add
an
acoustic
richness
to
specific
instruments
such
as
strings
or
electric
bass,
but
bear
in
mind
that
they
may
be
used
for
any
application.
Once
you
have
become
familiar
with
the
REV7's
presets,
you
can
experiment
with
them
and
find
any
number
of
uses
for
every
preset.
1.
LARGE
HALL
The
first
of
the
REV7's
highly
natural
reverberation
effects,
created
by
a
multitude
of
delays
(reflections)
that
increase
in
complexity,
just
as
reflected
sound
does,
in
a
natural
setting.
This
gives
an
impressive
stereo
simulation
of
the
acoustics
of
a
large
concert
hall,
eminently
usable
for
all
applications.
Can
turn
a
dry
drum
machine
into
a
powerhouse
of
percussive
grandeur,
or
add
lyrical
spacious-
ness
to
a
soft
acoustic
guitar.
2.
SMALL
HALL
A
more
"compact"
version
of
the
previous
effect,
with
shorter
reverb
time
and
initial
delay
time,
giving
a
stun-
ningly
realistic
small
hall
or
clubroom
type
reverb
effect.
3.
VOCAL
PLATE
Particularly
suited
for
adding
roundness
and
depth
to
vocals.
This
program
reproduces
exactly
the
effect
of
a
high
-quality
plate
echo
device.
4.
PERCUSSION
PLATE
A
second
echo
plate
program,
with
a
slightly
brighter
effect,
more
suitable
for
adding
crispness
and
ambience
to
drums
and
percussion
instruments.
5.
EARLY
REFLECTION
1
The
Early
Reflection
presets
have
a
carefully
plotted
group
of
reflections
to
create
a
specific
effect.
The
E/R1
type
presets,
of
which
this
is
the
first,
provide
a
subtle
ambient
effect,
that
is
ideal
for
adding
a
liveness
and
roundness
to
the
sound
of
any
instrument.
Similar
to
the
acoustic
effect
of
a
"live"
drum
booth
in
a
professional
recording
studio.
As
with
all
the
Early
Reflection
presets,
the
"Mode"
of
this
preset
(the
grouping
of
the
early
re-
flections)
can
be
switched
to
provide
six
effects:
SMALL
HALL,
LARGE
HALL,
RANDOM,
REVERSE,
PLATE,
and
SPRING.
The
"Room
Size"
parameter
varies
the
dis-
tance
between
individual
reflections,
creating
an
accurate
simulation
of
a
variety
of
performance
environments.
6.
EARLY
REFLECTION
2
The
E/R2
type
presets
contain
more
reflections
than
the
E/R1
type,
and
give
a
brighter,
more
"live"
quality.
This
preset
provides
a
tight,
vibrant
"kickback"
that
is
meant
to
sound
like
an
electronic
effect
rather
than
a
natural
reverb.
7.
DELAY
L,
R
A
crystal
clear
stereo
digital
delay
effect,
with
left
and
right
delays
independently
variable
up
to
a
full
900
mil-
liseconds.
You
can
even
add
a
third
delay
by
programming
in
the
"1st
Reflection",
which
is
available
on
all
preset
programs.
8.
STEREO
ECHO
A
"tape
echo"
type
effect,
but
without
any
of
the
accom-
panying
noise
or
delay
length
limitations.
Left
and
right
multiple
delays
can
be
independently
and
precisely
set
from
0.1
to
450
milliseconds,
and
the
"foldback
gain"
(number
of
repeats)
can
be
set
from
1
to
virtually
infinite
repeat,
with
no
signal
deterioration.
You
can
also
widely
vary
the
high
frequency
content
of
the
echo
signal.
9.
STEREO
FLANGE
A
The
first
of
the
Modulation
type
effects,
this
rich,
stereo
flanging
effect
is
programmed
for
a
fairly
fast,
"watery"
effect,
though
of
course
the
effect
can
be
widely
varied.
You
can
also
add
a
delay
so
that
the
flanged
signal
is
heard
after
the
direct
signal
(this
applies
to
all
the
Modul-
ation
presets).
Flanging
is
great
for
keyboards
that
need
some
"thickening",
and
for
those
impressive
"tube"
or
"aircraft"
effects
favored
by
many
guitarists.
With
the
Stereo
Flange
effect,
the
direct
signal
is
delayed
by
a
short
delay
time,
which
you
can
adjust.
This
delay
time
is
varied
periodically
with
the
built-in
LFO
(Low
Frequency
Oscillator)
so
that
the
delayed
signal
moves
in
relation
to
the
direct
signal,
producing
the
characteristic
flanging
effect.
The
stereo
effect
is
created
by
splitting
the
delayed
signal
into
left
and
right
signals,
and
increas-
ing
the
left
channel
delay
time
while
decreasing
the
right
channel
delay
time,
and
vice
versa.
More
pronounced
flanging
is
created
by
feeding
the
flange
signal
back
on
itself,
producing
a
series
of
rapid
repeats,
each
one
of
which
is
modulated
further.
10.
REVERB
FLANGE
Combines
the
effect
of
the
STEREO
FLANGE
preset
with
a
reverberation
effect.
The
reverb
time
is
widely
variable.
The
feedback
gain
is
not
variable
with
this
preset.
11.
CHORUS
A
The
chorus
program
actually
makes
a
single
instrument
such
as
a
violin
sound
like
a
well
co-ordinated
ensemble,
with
its
slow
"sweep".
The
effect
is
rather
like
the
slowly
rotating
baffle
in
a
Leslie
organ
speaker.
It's
a
complex
effect,
produced
in
the
following
manner.
The
input
signal
is
split
up
into
three
signals,
with
their
phase
set
at
0
degrees,
120
degrees
and
240
degrees.
These
signals
are
located
center,
left
and
right
respective-
ly
in
the
stereo
image,
and
delayed
by
4
milliseconds.
Each
signal
then
has
its
delay
time
modulated
(in
the
same
manner
as
the
Stereo
Flange
preset)
and
its
ampli-
tude
(level)
modulated,
by
the
LFO.
In
this
way,
a
high-
ly
subtle,
rich
effect
is
generated
from
the
simplest
input
signal.
12.
CHORUS
B
Produced
in
an
identical
manner
to
Chorus
A,
this
pre-
set
has
slightly
different
"invisible"
parameters,
creating
a
modulation
that
has
less
"movement"
than
Chorus
A.
It
provides
the
means
to
enrich
and
thicken
the
input
signal,
to
generally
add
smoothness
and
depth
to
any
sound.
17