Yamaha REV7 REV7 Owners Manual Image - Page 14

parameters

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E / R1 AND E / R2 TYPE "Early Reflection" effects. Presets 5, 6, 19 through 21, 23 through 28, and 30. (dB) DIRECT SIGNAL 100% 1ST REF. 1ST REFLECTION LEVEL EARLY REFLECTIONS 1ST REF. DELAY INITIAL DELAY (dB) (TIME) LIVENESS -0•1-1.4- ROOM SIZE (TIME) 1. INITIAL DELAY. Range: 0.1 - 100 msec. Key: INITIAL DELAY. The time delay between the direct sound of the instrument, and the first of the early reflections. 2. 1ST REFLECTION DELAY. Range: 0.1 - 100 msec. Key: 1ST REF. 3. 1ST REFLECTION LEVEL. Range: 0 - 100% of direct signal level. Key: 1ST REF. Same as for REV type presets. 4. LIVENESS. Range: 0 ^ 10. Key: REV TIME. Refers to the rate at which the reflected sounds fade. Set this parameter at zero to simulate an acoustically "dead" room, with absorbent surfaces to "soak up" the reflected sounds. As you increase the setting, the room appears to contain more "live" surfaces, with the reflected sounds fading more slowly, as they reflect from wall to wall, until at the maximum setting the effect is of an intensely reflective environment, containing many highly polished surfaces (tiles, glass, etc). 5. ROOM SIZE. Range: 0.1 - 10 x preset setting. Key: F2. In the REV7, the ROOM SIZE parameter indicates the time gaps between the early reflections-directly proportional to the size of the room. The effect of this parameter also depends on which early reflection Mode has been selected. A Room Size Chart can be found later in this manual. 6. DIFFUSION. Range: 0'- 10. Key: F3. Same as for REV type presets. 7. MODE. Range: 1 - 6. Key: F1. This is a rather special case. All "Early Reflection" presets are switchable between 6 different Mode types. These are 1: SMALL HALL (a typical grouping of early reflections that would occur in a small performing environment), 2: LARGE HALL (a typical grouping of early reflections that would occur in a large performing environment), 3: RANDOM (an irregular series of reflections that could not occur naturally), 4: REVERSE (a series of reflections that increase in level, like the effect produced by playing a recorded echo backwards), 5: PLATE (a typical grouping of early reflections that would occur in a plate echo unit) and 6: SPRING (a typical grouping of early reflections that would occur in a spring reverberation unit). A slightly different early reflection for the left and right outputs creates a natural stereo effect. Although the name of each mode suggests a typical environment or effect, note that only the first group of reflections are generated, and they are not multiplied to produce the sound you might expect. Also, each of the E/R type presets has "invisible" parameters that further affect the sound, so the best course is to actually listen to the presets and their different modes, to get the full effect of each mode and appreciate the enormous creativity they provide. An Early Reflection Mode Chart can be found later in this manual. The REV7 produces 18 early reflections for each channel. It is possible to add a 1st reflection to these early reflections, in the center of the stereo image. *For the REVERB type effects, 3 early reflections are programmed for each channel. 13

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E
/
R1
AND
E
/
R2
TYPE
"Early
Reflection"
effects.
Presets
5,
6,
19
through
21,
23
through
28,
and
30.
(dB)
DIRECT
SIGNAL
100%
1ST
REF.
1ST
REFLECTION
LEVEL
EARLY
REFLECTIONS
1ST
REF.
DELAY
INITIAL
DELAY
(dB)
(TIME)
LIVENESS
-0
•1
-1.4-
ROOM
SIZE
(TIME)
1.
INITIAL
DELAY.
Range:
0.1
-
100
msec.
Key:
INITIAL
DELAY.
The
time
delay
between
the
direct
sound
of
the
instru-
ment,
and
the
first
of
the
early
reflections.
2.
1ST
REFLECTION
DELAY.
Range:
0.1
-
100
msec.
Key:
1ST
REF.
3.
1ST
REFLECTION
LEVEL.
Range:
0
100%
of
direct
signal
level.
Key:
1ST
REF.
Same
as
for
REV
type
presets.
4.
LIVENESS.
Range:
0
^
10.
Key:
REV
TIME.
Refers
to
the
rate
at
which
the
reflected
sounds
fade.
Set
this
parameter
at
zero
to
simulate
an
acoustically
"dead"
room,
with
absorbent
surfaces
to
"soak
up"
the
reflected
sounds.
As
you
increase
the
setting,
the
room
appears
to
contain
more
"live"
surfaces,
with
the
reflected
sounds
fading
more
slowly,
as
they
reflect
from
wall
to
wall,
until
at
the
maximum
setting
the
effect
is
of
an
intensely
reflective
environment,
containing
many
highly
polished
surfaces
(tiles,
glass,
etc).
5.
ROOM
SIZE.
Range:
0.1
-
10
x
preset
setting.
Key:
F2.
In
the
REV7,
the
ROOM
SIZE
parameter
indicates
the
time
gaps
between
the
early
reflections
—directly
propor-
tional
to
the
size
of
the
room.
The
effect
of
this
para-
meter
also
depends
on
which
early
reflection
Mode
has
been
selected.
A
Room
Size
Chart
can
be
found
later
in
this
manual.
6.
DIFFUSION.
Range:
0'-
10.
Key:
F3.
Same
as
for
REV
type
presets.
7.
MODE.
Range:
1
6.
Key:
F1.
This
is
a
rather
special
case.
All
"Early
Reflection"
presets
are
switchable
between
6
different
Mode
types.
These
are
1:
SMALL
HALL
(a
typical
grouping
of
early
reflections
that
would
occur
in
a
small
performing
environment),
2:
LARGE
HALL
(a
typical
grouping
of
early
reflections
that
would
occur
in
a
large
performing
environment),
3:
RANDOM
(an
irregular
series
of
reflections
that
could
not
occur
naturally),
4:
REVERSE
(a
series
of
reflections
that
increase
in
level,
like
the
effect
produced
by
playing
a
recorded
echo
backwards),
5:
PLATE
(a
typical
grouping
of
early
reflections
that
would
occur
in
a
plate
echo
unit)
and
6:
SPRING
(a
typical
grouping
of
early
reflections
that
would
occur
in
a
spring
reverberation
unit).
A
slightly
different
early
reflection
for
the
left
and
right
outputs
creates
a
natural
stereo
effect.
Although
the
name
of
each
mode
suggests
a
typical
en-
vironment
or
effect,
note
that
only
the
first
group
of
reflections
are
generated,
and
they
are
not
multiplied
to
produce
the
sound
you
might
expect.
Also,
each
of
the
E/R
type
presets
has
"invisible"
parameters
that
further
affect
the
sound,
so
the
best
course
is
to
actually
listen
to
the
presets
and
their
different
modes,
to
get
the
full
effect
of
each
mode
and
appreciate
the
enormous
creativity
they
provide.
An
Early
Reflection
Mode
Chart
can
be
found
later
in
this
manual.
The
REV7
produces
18
early
reflections
for
each
channel.
It
is
possible
to
add
a
1st
reflection
to
these
early
reflec-
tions,
in
the
center
of
the
stereo
image.
*For
the
REVERB
type
effects,
3
early
reflections
are
programmed
for
each
channel.
13