Sony BVM-HX3110 Operating Instructions - Page 30

User Lut, Mssony/monitor/user_lut

Page 30 highlights

Submenu Copy From Signal Setting Select from the following items to copy the selected color temperature data.  D65  D93  D60  D50  DCI  DCI XYZ  User1 to User10 Note The color temperature data is used commonly regardless of the signal format or the EOTF setting. When the color temperature is adjusted under certain conditions, the adjusted result is reflected in all displays on which the same color temperature data is set. Select the signal to adjust the color temperature. (Default value: Internal)  Internal: Select to adjust the color temperature by using the internal signal. For XYZ format signals, this unit displays the internal signal equivalent to D65 48 cd/m2.  External: Select to adjust the color temperature by using the signals input from an external device. Note For the XYZ format signals, set the contrast to 192 to change the standard brightness (at SDR 100 % white signal input) to 48 cd/m2. User LUT 3D LUT files (Cube files) created with the RAW Viewer software or color grading tool can be loaded from a USB memory. Submenu User LUT1 to User LUT30 Setting Select the LUT data number to be adjusted. Load From USB Delete Delete All Note To apply the 3D LUT file, you need to load the 3D LUT file to the monitor in advance. For details, see "Loading 3D LUT files to the monitor" (page 30). Loads 3D LUT files to the monitor. For details, refer to "Loading 3D LUT files to the monitor" (page 30). Deletes the 3D LUT files loaded in the selected LUT data number. Deletes all of the 3D LUT files loaded to the monitor. Loading 3D LUT files to the monitor 3D LUT files are loaded to the monitor. To apply the loaded 3D LUT files to the input signals, you need to configure "User LUT" (page 26) of "Ch. Setting" in the "User Preset Setting" menu. 1 Save the desired 3D LUT files to the following folder in the USB memory. MSSONY/MONITOR/USER_LUT Notes  The USB memory is only FAT32 formatcompatible.  Cube files with the following conditions can be loaded. File format: Adobe .cube (Cube files do not support optional descriptions. Do not include an optional description in .cube file.) Number of lattice points: 17 or 33 30

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30
User LUT
3D LUT files (Cube files) created with the RAW
Viewer software or color grading tool can be
loaded from a USB memory.
Loading 3D LUT files to the monitor
3D LUT files are loaded to the monitor.
To apply the loaded 3D LUT files to the input
signals, you need to configure “User LUT”
(page 26) of “Ch. Setting” in the “User Preset
Setting” menu.
1
Save the desired 3D LUT files to the following
folder in the USB memory.
MSSONY/MONITOR/USER_LUT
Notes
The USB memory is only FAT32 format-
compatible.
Cube files with the following conditions
can be loaded.
File format: Adobe .cube (Cube files do not
support optional descriptions. Do not
include an optional description in .cube
file.)
Number of lattice points: 17 or 33
Copy From
Select from the following items to copy
the selected color temperature data.
D65
D93
D60
D50
DCI
DCI XYZ
User1 to User10
Note
The color temperature data is used
commonly regardless of the signal
format or the EOTF setting. When the
color temperature is adjusted under
certain conditions, the adjusted result
is reflected in all displays on which the
same color temperature data is set.
Signal
Select the signal to adjust the color
temperature. (Default value: Internal)
Internal:
Select to adjust the color
temperature by using the
internal signal. For XYZ format
signals, this unit displays the
internal signal equivalent to
D65 48 cd/m
2
.
External:
Select to adjust the color
temperature by using the
signals input from an external
device.
Note
For the XYZ format signals, set the
contrast to 192 to change the standard
brightness (at SDR 100 % white signal
input) to 48 cd/m
2
.
Submenu
Setting
Submenu
Setting
User LUT1 to User
LUT30
Select the LUT data number to be
adjusted.
Note
To apply the 3D LUT file, you need to
load the 3D LUT file to the monitor in
advance. For details, see “Loading 3D
LUT files to the monitor” (page 30).
Load From USB
Loads 3D LUT files to the monitor.
For details, refer to “Loading 3D LUT
files to the monitor” (page 30).
Delete
Deletes the 3D LUT files loaded in the
selected LUT data number.
Delete All
Deletes all of the 3D LUT files loaded to
the monitor.