Sony BVM-HX3110 Operating Instructions - Page 31
Marker Preset, under User LUT in the User Preset Setting
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The loading 3D LUT file should be named up to a total of 40 alphanumeric characters (one-byte characters) including "-" and "_" (excluding extension). Up to 14 characters of the 3D LUT file name are displayed in the menu of the monitor. Up to 500 3D LUT files can be saved in the USB memory. 2 Connect the USB memory with the saved 3D LUT files to the USB connector on the monitor. 3 Select the LUT data number to be saved under "User LUT" in the "User Preset Setting" menu. The files are displayed in numerical and alphabetical order. When more than 6 files are saved, selecting the "Previous 5 Data" or "Next 5 Data" displays other files. 4 Select the desired 3D LUT file. 5 When "Load This Data?" appears, select "Confirm." The 3D LUT file is loaded from the USB memory to the monitor. "In Progress" is displayed while loading the file and LEDs on the function buttons light in order from F1 to F12. When loading has completed, the 3D LUT file name is displayed next to the selected LUT data number. Note If you select the LUT data number in use, the loaded 3D LUT file may disappear. The "Load From USB" screen is displayed and files are loaded from the USB memory. The file list is displayed below "Load From USB." "In Progress" is displayed while loading the files and LEDs on the function buttons light in order from F1 to F12. When loading has completed, the 3D LUT files saved in the USB memory are listed on the screen of the selected LUT data number. Note If the 3D LUT file is not compatible with the file format that can be loaded to the monitor, the file name is not displayed next to the selected LUT data number and the loading terminates. Marker Preset Submenu Marker Preset Setting Select the marker preset data to be configured. 31