Sony BVM-HX3110 Operating Instructions - Page 31

Marker Preset, under User LUT in the User Preset Setting

Page 31 highlights

 The loading 3D LUT file should be named up to a total of 40 alphanumeric characters (one-byte characters) including "-" and "_" (excluding extension).  Up to 14 characters of the 3D LUT file name are displayed in the menu of the monitor.  Up to 500 3D LUT files can be saved in the USB memory. 2 Connect the USB memory with the saved 3D LUT files to the USB connector on the monitor. 3 Select the LUT data number to be saved under "User LUT" in the "User Preset Setting" menu. The files are displayed in numerical and alphabetical order. When more than 6 files are saved, selecting the "Previous 5 Data" or "Next 5 Data" displays other files. 4 Select the desired 3D LUT file. 5 When "Load This Data?" appears, select "Confirm." The 3D LUT file is loaded from the USB memory to the monitor. "In Progress" is displayed while loading the file and LEDs on the function buttons light in order from F1 to F12. When loading has completed, the 3D LUT file name is displayed next to the selected LUT data number. Note If you select the LUT data number in use, the loaded 3D LUT file may disappear. The "Load From USB" screen is displayed and files are loaded from the USB memory. The file list is displayed below "Load From USB." "In Progress" is displayed while loading the files and LEDs on the function buttons light in order from F1 to F12. When loading has completed, the 3D LUT files saved in the USB memory are listed on the screen of the selected LUT data number. Note If the 3D LUT file is not compatible with the file format that can be loaded to the monitor, the file name is not displayed next to the selected LUT data number and the loading terminates. Marker Preset Submenu Marker Preset Setting Select the marker preset data to be configured. 31

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31
The loading 3D LUT file should be named
up to a total of 40 alphanumeric characters
(one-byte characters) including “-” and “_”
(excluding extension).
Up to 14 characters of the 3D LUT file name
are displayed in the menu of the monitor.
Up to 500 3D LUT files can be saved in the
USB memory.
2
Connect the USB memory with the saved 3D
LUT files to the USB connector on the
monitor.
3
Select the LUT data number to be saved
under “User LUT” in the “User Preset Setting”
menu.
Note
If you select the LUT data number in use, the
loaded 3D LUT file may disappear.
The “Load From USB” screen is displayed and
files are loaded from the USB memory. The
file list is displayed below “Load From USB.”
“In Progress” is displayed while loading the
files and LEDs on the function buttons light
in order from F1 to F12.
When loading has completed, the 3D LUT
files saved in the USB memory are listed on
the screen of the selected LUT data number.
The files are displayed in numerical and
alphabetical order. When more than 6 files
are saved, selecting the “Previous 5 Data” or
“Next 5 Data” displays other files.
4
Select the desired 3D LUT file.
5
When “Load This Data?” appears, select
“Confirm.”
The 3D LUT file is loaded from the USB
memory to the monitor. “In Progress” is
displayed while loading the file and LEDs on
the function buttons light in order from F1 to
F12.
When loading has completed, the 3D LUT file
name is displayed next to the selected LUT
data number.
Note
If the 3D LUT file is not compatible with the
file format that can be loaded to the monitor,
the file name is not displayed next to the
selected LUT data number and the loading
terminates.
Marker Preset
Submenu
Setting
Marker Preset
Select the marker preset data to be
configured.