Adobe 22012057DM User Guide - Page 61

Animate scores with keyframes

Page 61 highlights

SOUNDBOOTH CS3 57 User Guide 4 If desired, select Fade Out, and specify the number of seconds. 5 To preview the score at any stage, press the spacebar. If the Audio track for a referenced clip is too distracting, click its Mute button in the Editor panel. 6 Click Basic, and then do any of the following: • To quickly change the overall character of the score, choose an option from the Preset menu. (Presets automatically adjust parameters below.) • To fine-tune the score, drag sliders for parameters such as Intensity and Melody. (Intensity, available for all scores, adjusts the mix from sparse to dense instrumentation. Additional parameters, which depend upon the score template, adjust the level of specific musical elements.) • To set levels for referenced audio and your musical score, drag the Ref. Clip Volume and Score Volume sliders. In the Editor panel, you can visually adjust start time and duration by dragging the middle or right edge of the Score track. A B Changing score start time (A) and duration (B) in the Editor panel See also "Playing audio" on page 28 Animate scores with keyframes To create dynamic, animated musical scores, use keyframes. Keyframes change parameter values over time. To increase tension and drama, for example, add an Intensity keyframe with the value 1 at the beginning of a composition, and one with the value 10 at the end. Soundbooth automatically calculates, or interpolates, all the intermediate values using one of two transition methods: • Hold transitions create an abrupt change in value at each new keyframe. • Linear transitions create a smooth, gradual change between keyframes.

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SOUNDBOOTH CS3
User Guide
57
4
If desired, select Fade Out, and specify the number of seconds.
5
To preview the score at any stage, press the spacebar.
If the Audio track for a referenced clip is too distracting, click its Mute button
in the Editor panel.
6
Click Basic, and then do any of the following:
To quickly change the overall character of the score, choose an option from the Preset menu. (Presets automati-
cally adjust parameters below.)
To fine-tune the score, drag sliders for parameters such as Intensity and Melody. (Intensity, available for all scores,
adjusts the mix from sparse to dense instrumentation. Additional parameters, which depend upon the score
template, adjust the level of specific musical elements.)
To set levels for referenced audio and your musical score, drag the Ref. Clip Volume and Score Volume sliders.
In the Editor panel, you can visually adjust start time and duration by dragging the middle or right edge of the Score
track.
Changing score start time (A) and duration (B) in the Editor panel
See also
“Playing audio” on page 28
Animate scores with keyframes
To create dynamic, animated musical scores, use
keyframes
. Keyframes change parameter values over time. To
increase tension and drama, for example, add an Intensity keyframe with the value 1 at the beginning of a compo-
sition, and one with the value 10 at the end. Soundbooth automatically calculates, or
interpolates
, all the intermediate
values using one of two transition methods:
Hold
transitions create an abrupt change in value at each new keyframe.
Linear
transitions create a smooth, gradual change between keyframes.
B
A