Yamaha ELB-02 ELB-02_Owners Manual - Page 64

Effect List

Page 64 highlights

3 Effect List Voice Controls and Effects 3 EFFECT TYPE REVERB HALL 1 HALL 2 HALL 3 HALL M HALL L XG HALL 1 XG HALL 2 ROOM 1 ROOM 2 ROOM 3 ROOM 4 ROOM S ROOM M ROOM L XG ROOM 1 XG ROOM 2 XG ROOM 3 STAGE 1 STAGE 2 XG STAGE 1 XG STAGE 2 PLATE 1 PLATE 2 XG PLATE GM PLATE WHITE ROOM ATMO HALL ACOSTIC ROOM DRUMS ROOM PERC ROOM TUNNEL CANYON BASEMENT DELAY DELAY LCR XG DLY LCR DELAY LR ECHO CROSS DELAY1 CROSS DELAY2 TEMPO DELAY1 TEMPO DELAY2 Description Reverb simulating the acoustics of a hall. Reverb simulating the acoustics of a room. Reverb simulating the acoustics of a stage. Suitable for solo instruments. Reverb simulating the effect of a vibrating plate reverb. A short reverb creating a warm ambience. A long reverb creating a wide spatial effect. Reverb simulating the acoustics of a room. Standard setting. Reverb simulating the acoustics of a room. For drum sounds. Reverb simulating the acoustics of a room. For percussion sounds. Reverb simulating a cylindrical space expanding to left and right. A hypothetical acoustic space which extends without limit. A reverb with a unique resonance. Produces three delayed sounds: L, R and C (center). Produces two delayed sounds: L and R. Produces two independent delayed sounds: L and R. Also capable of producing vintage delay effects. The feedback of the two delayed sounds is crossed. Tempo-synchronized delay. EFFECT TYPE Description TEMPO ECHO Tempo-synchronized echo. TEMPO CROSS1 Tempo-synchronized cross delay. TEMPO CROSS2 TEMPO CROSS3 TEMPO CROSS4 ER/KARAOKE ER 1 ER 2 Isolates only the early reflection components of the reverb. GATE REVERB1 GATE REVERB2 Creates a unique, powerful effect by cutting short the reverberation of a deep reverb. REVERS GATE Simulates gated reverb played back in reverse. KARAOKE 1 KARAOKE 2 Echo for karaoke. Delay effect with feedback. KARAOKE 3 CHORUS CHORUS 1 CHORUS 2 Creates an effect of warmth and depth by periodically changing the pitch. XG CHORUS 1 XG CHORUS 2 XG CHORUS 3 XG CHORUS 4 GM CHORUS 1 GM CHORUS 2 GM CHORUS 3 GM CHORUS 4 FB CHORUS CHORUS FAST CHORUS LITE AMB CHORUS Chorus with early reflection sound. CELESTE 1 CELESTE 2 CELESTE 3 A deeper chorus that adds modulation and spaciousness to the sound with a 3phase LFO. CELESTE 4 AMB CELESTE Celeste effect with early reflection sound. SYMPHONIC A chorus that adds more stages to the XG SYMPHONIC modulation of Celeste. AMB SYMPHO Symphonic effect with early reflection sound. ENS DETUNE 1 ENS DETUNE 2 Chorus without modulation, created by adding a slightly pitch-shifted sound. FLANGER FLANGER 1 FLANGER 2 Creates a modulating effect or a sound similar to that of a jet airplane. XG FLANGER 1 XG FLANGER 2 XG FLANGER 3 GM FLANGER 64 ELB-02 Owner's Manual

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64
ELB-02 Owner’s Manual
Voice Controls and Effects
3
3
Effect List
EFFECT TYPE
Description
REVERB
HALL 1
Reverb simulating the acoustics of a hall.
HALL 2
HALL 3
HALL M
HALL L
XG HALL 1
XG HALL 2
ROOM 1
Reverb simulating the acoustics of a
room.
ROOM 2
ROOM 3
ROOM 4
ROOM S
ROOM M
ROOM L
XG ROOM 1
XG ROOM 2
XG ROOM 3
STAGE 1
Reverb simulating the acoustics of a
stage. Suitable for solo instruments.
STAGE 2
XG STAGE 1
XG STAGE 2
PLATE 1
Reverb simulating the effect of a vibrating
plate reverb.
PLATE 2
XG PLATE
GM PLATE
WHITE ROOM
A short reverb creating a warm ambience.
ATMO HALL
A long reverb creating a wide spatial
effect.
ACOSTIC ROOM
Reverb simulating the acoustics of a
room. Standard setting.
DRUMS ROOM
Reverb simulating the acoustics of a
room. For drum sounds.
PERC ROOM
Reverb simulating the acoustics of a
room. For percussion sounds.
TUNNEL
Reverb simulating a cylindrical space
expanding to left and right.
CANYON
A hypothetical acoustic space which
extends without limit.
BASEMENT
A reverb with a unique resonance.
DELAY
DELAY LCR
Produces three delayed sounds: L, R and
C (center).
XG DLY LCR
DELAY LR
Produces two delayed sounds: L and R.
ECHO
Produces two independent delayed
sounds: L and R. Also capable of
producing vintage delay effects.
CROSS DELAY1
The feedback of the two delayed sounds
is crossed.
CROSS DELAY2
TEMPO DELAY1
Tempo-synchronized delay.
TEMPO DELAY2
TEMPO ECHO
Tempo-synchronized echo.
TEMPO CROSS1
Tempo-synchronized cross delay.
TEMPO CROSS2
TEMPO CROSS3
TEMPO CROSS4
ER/KARAOKE
ER 1
Isolates only the early reflection
components of the reverb.
ER 2
GATE REVERB1
Creates a unique, powerful effect by
cutting short the reverberation of a deep
reverb.
GATE REVERB2
REVERS GATE
Simulates gated reverb played back in
reverse.
KARAOKE 1
Echo for karaoke. Delay effect with
feedback.
KARAOKE 2
KARAOKE 3
CHORUS
CHORUS 1
Creates an effect of warmth and depth by
periodically changing the pitch.
CHORUS 2
XG CHORUS 1
XG CHORUS 2
XG CHORUS 3
XG CHORUS 4
GM CHORUS 1
GM CHORUS 2
GM CHORUS 3
GM CHORUS 4
FB CHORUS
CHORUS FAST
CHORUS LITE
AMB CHORUS
Chorus with early reflection sound.
CELESTE 1
A deeper chorus that adds modulation
and spaciousness to the sound with a 3-
phase LFO.
CELESTE 2
CELESTE 3
CELESTE 4
AMB CELESTE
Celeste effect with early reflection sound.
SYMPHONIC
A chorus that adds more stages to the
modulation of Celeste.
XG SYMPHONIC
AMB SYMPHO
Symphonic effect with early reflection
sound.
ENS DETUNE 1
Chorus without modulation, created by
adding a slightly pitch-shifted sound.
ENS DETUNE 2
FLANGER
FLANGER 1
Creates a modulating effect or a sound
similar to that of a jet airplane.
FLANGER 2
XG FLANGER 1
XG FLANGER 2
XG FLANGER 3
GM FLANGER
EFFECT TYPE
Description