Garmin D2 Mach 1 Owners Manual PDF - Page 30
Jumpmaster
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Too slow Too fast To find your ideal swing timing, you should start with the slowest timing and try it for a few swings. When the tempo graph is consistently green for both your backswing and downswing times, you can move up to the next timing. When you find a timing that is comfortable, you can use it to achieve more consistent swings and performance. Analyzing Your Swing Tempo You must hit a ball to view your swing tempo. 1 Press START. 2 Select Tempo Training. 3 Press START. 4 Select Swing Speed, and select an option. 5 Complete a full swing, and hit the ball. The watch displays your swing analysis. Viewing the Tip Sequence The first time you use the Tempo Training activity, the watch displays a tip sequence to explain how your swing is analyzed. 1 During your activity, press START. 2 Select Tips. 3 Press START to view the next tip. Jumpmaster WARNING The jumpmaster feature is for use by experienced skydivers only. The jumpmaster feature should not be used as a primary skydiving altimeter. Failure to input the appropriate jump related information can lead to serious personal injury or death. The jumpmaster feature follows military guidelines for calculating the high altitude release point (HARP). The watch detects automatically when you have jumped to begin navigating toward the desired impact point (DIP) using the barometer and electronic compass. Planning a Jump 1 Select a jump type (Jump Types, page 22). 2 Enter the jump information (Entering Jump Information, page 22). The device calculates the HARP. 3 Select Go To HARP to start navigation to the HARP. Jump Types The jumpmaster feature allows you to set the jump type to one of three types: HAHO, HALO, or Static. The jump type selected determines what additional setup information is required. For all jump types, drop altitudes and opening altitudes are measured in feet above ground level (AGL). HAHO: High Altitude High Opening. The jumpmaster jumps from a very high altitude and opens the parachute at a high altitude. You must set a DIP and a drop altitude of at least 1,000 feet. The drop altitude is assumed to be the same as the opening altitude. Common values for a drop altitude range from 12,000 to 24,000 feet AGL. HALO: High Altitude Low Opening. The jumpmaster jumps from a very high altitude and opens the parachute at a low altitude. The required information is the same as the HAHO jump type, plus an opening altitude. The opening altitude must not be greater than the drop altitude. Common values for an opening altitude range from 2,000 to 6,000 feet AGL. Static: The wind speed and direction are assumed to be constant for the duration of the jump. The drop altitude must be at least 1,000 feet. Entering Jump Information 1 Press START. 2 Select Jumpmaster. 3 Select a jump type (Jump Types, page 22). 4 Complete one or more actions to enter your jump information: • Select DIP to set a waypoint for the desired landing location. • Select Drop Alt. to set the drop altitude AGL (in feet) when the jumpmaster exits the aircraft. • Select Open Alt to set the open altitude AGL (in feet) when the jumpmaster opens the parachute. • Select Forward Throw to set the horizontal distance traveled (in meters) due to aircraft speed. • Select Crs. to HARP to set the direction traveled (in degrees) due to aircraft speed. • Select Wind to set the wind speed (in knots) and direction (in degrees). • Select Constant to fine-tune some information for the planned jump. Depending on the jump type, you can select Percent Max., Safety Factor, K-Open, KFreefall, or K-Static and enter additional information (Constant Settings, page 23). • Select Auto to DIP to enable navigation to the DIP automatically after you jump. • Select Go To HARP to start navigation to the HARP. Entering Wind Information for HAHO and HALO Jumps 1 Press START. 2 Select Jumpmaster. 3 Select a jump type (Jump Types, page 22). 4 Select Wind > Add. 5 Select an altitude. 6 Enter a wind speed in knots and select Done. 22 Activities and Apps