LG D500 Owners Manual - English - Page 95
Force GPU rendering, Disable HW overlays
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Settings DEBUGGING USB debugging - Checkmark to turn on debug mode when USB is connected. Allow mock locations - Checkmark to set the device to a mock location. Select debug app - Allows you to select the debugging application. Wait for debugger - Checkmark to wait for debugger. Debugged application waits for debugger to attach before executing. INPUT Show touches - Checkmark to show visual feedback when the screen is tapped. Show touch data - Checkmark to make touch data visible on the screen. DRAWING Show layout bounds - Checkmark to show clip bounds, margins, etc. Show GPU view updates - Checkmark to flash views inside windows when drawn with the GPU. Show screen updates - Checkmark to flash areas of the screen when they are updated. Window animation scale - Allows you to set the window animation scale. Transition animation scale - Allows you to set the transition animation scale. Animator duration scale - Allows you to set the animator duration scale. Disable HW overlays - Checkmark to use the GPU for screen compositing. Force GPU rendering - Checkmark to use the 2D hardware acceleration in applications. MONITORING Enable strict mode - Checkmark to flash the screen when applications operate for a long period of time on the main thread. Show CPU usage - Checkmark to overlay the current CPU usage on the screen. Profile GPU rendering - Checkmark to measure rendering time in adb shell dumpsys gfxinfo. Enable traces - Allows you to select enabled traces. APPS Don't keep activities - Checkmark to force stop every activity as soon as the user leaves it. 94