NVIDIA FX1300 User Guide - Page 173

Using NVIDIA SLI Technology, SLI Frame Rendering, Performance & Quality Settings

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Chapter 8 Using NVIDIA SLI Technology Using NVIDIA SLI Technology This section explains how to use the following SLI features: • SLI Frame Rendering • SLI Antialiasing Mode • SLI Single‐GPU Mode • Using the 3D App Profiles • Viewing Load Balancing SLI Frame Rendering SLI frame rendering accelerates OpenGL operation in two different ways: • Split frame rendering: In split‐frame rendering (SFR), the display is split into distinct sections, and each section is sent to a different GPU. The resulting rendering is recomposed and displayed as a single contiguous frame. The position of the split is adjusted dynamically as the workload moves between the GPUs. SFR typically benefits pixel‐shader or texture‐intensive operations • Alternate frame rendering: In alternate frame rendering (AFR), each GPU renders alternate frames of data from the application. AFR typically benefits geometry‐ intensive operations To use SLI frame rendering, perform the following steps: 1 Open the Performance & Quality Settings page. 2 From the Active profile list, select Global driver settings. 3 From the Global driver settings View list, select Advanced settings. 4 From the Global driver settings list box, select SLI rendering. 5 Click the When SLI is enabled, use list arrow, click one of the following SLI rendering modes, then click Apply: • Split frame rendering • Alternate frame rendering • Alternate frame rendering 2 Alternate frame rendering 2 is an alternate version of AFR that may provide better performance than AFR 1 on some applications NVIDIA Corporation 162

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NVIDIA Corporation
162
Chapter 8
Using NVIDIA SLI Technology
Using NVIDIA SLI Technology
This section explains how to use the following SLI features:
SLI Frame Rendering
SLI Antialiasing Mode
SLI Single
GPU Mode
Using the 3D App Profiles
Viewing Load Balancing
SLI Frame Rendering
SLI frame rendering accelerates OpenGL operation in two different ways:
Split frame rendering
: In split
frame rendering (SFR), the display is split into
distinct sections, and each section is sent to a different GPU. The resulting
rendering is recomposed and displayed as a single contiguous frame. The position
of the split is adjusted dynamically as the workload moves between the GPUs. SFR
typically benefits pixel
shader or texture
intensive operations
Alternate frame rendering
: In alternate frame rendering (AFR), each GPU renders
alternate frames of data from the application. AFR typically benefits geometry
intensive operations
To use SLI frame rendering, perform the following steps:
1
Open the
Performance & Quality Settings
page.
2
From the
Active profile
list, select
Global driver settings.
3
From the
Global driver settings
View list, select
Advanced settings
.
4
From the
Global driver settings
list box, select
SLI rendering
.
5
Click the
When SLI is enabled, use
list arrow, click one of the following SLI
rendering modes, then click
Apply
:
Split frame rendering
Alternate frame rendering
Alternate frame rendering 2
Alternate frame rendering 2 is an alternate version of AFR that may provide
better performance than AFR 1 on some applications