Nintendo DMG-01 Manual - Page 104
V 1.01
View all Nintendo DMG-01 manuals
Add to My Manuals
Save this manual to your list of manuals |
Page 104 highlights
3.3.6. Rotates & Shifts Game BoyTM CPU Manual 8. RR n Description: Rotate n right through Carry flag. Use with: n = A,B,C,D,E,H,L,(HL) Flags affected: Z - Set if result is zero. N - Reset. H - Reset. C - Contains old bit 0 data. Opcodes: Instruction RR RR RR RR RR RR RR RR Parameters A B C D E H L (HL) Opcode CB 1F CB 18 CB 19 CB 1A CB 1B CB 1C CB 1D CB 1E Cycles 8 8 8 8 8 8 8 16 Page 104 V 1.01
3.3.6. Rotates & Shifts
Game Boy
TM
CPU Manual
8.
RR n
Description:
Rotate n right through Carry flag.
Use with:
n = A,B,C,D,E,H,L,(HL)
Flags affected:
Z - Set if result is zero.
N - Reset.
H - Reset.
C - Contains old bit 0 data.
Opcodes:
Instruction
Parameters
Opcode
Cycles
RR
A
CB 1F
8
RR
B
CB 18
8
RR
C
CB 19
8
RR
D
CB 1A
8
RR
E
CB 1B
8
RR
H
CB 1C
8
RR
L
CB 1D
8
RR
(HL)
CB 1E
16
Page 104
V 1.01