Nintendo DMG-01 Manual - Page 123
Block Area Designation Mode $04
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Game BoyTM CPU Manual 4.5. Commands Black or White with the Window Mask command before using the following four commands. If you want to freeze the screen, send palette data with the Attribute File ATF0-ATF44. In the event you are changing the screen by sending attribute data and color data at the same time, use Set SGB Palette Indirect command. 2. "Block" Area Designation Mode ($04) (other data shown below) $00 - %00100xxx xxx = # of packets $01 - %///xxxxx xxxxx = # of data sets - One data set is control code, color palette designation, & the coords. $02 - %/////xxx xxx = Control code 000 = don't care 001 = set pal (inside block + surrounding block line) to 'zz' of $03 010 = set pal of surrounding block line to 'yy' of $03 011 = set pal inside block to 'yy' & surrounding block line to 'yy' 100 = set pal outside the block to 'xx' 101 = set pal inside to 'zz' & outside the block to 'xx' 110 = set pal outside the block to 'xx' 111 = set pal inside block tp 'zz' + surrounding line to 'yy' + outside block to 'xx' by DP Page 123