Nintendo DMG-01 Manual - Page 40

FF10 NR 10

Page 40 highlights

2.13.1. I/O Registers Game BoyTM CPU Manual interrupts are: Interrupt V-Blank LCDC Status Priority 1 2 Timer Overflow 3 Serial Transfer 4 Hi-Lo of P10-P13 5 Start Address $0040 $0048 - Modes 0, 1, 2 LYC=LY coincide (selectable) $0050 $0058 - when transfer is complete $0060 * When more than 1 interrupts occur at the same time only the interrupt with the highest priority can be acknowledged. When an interrupt is used a '0' should be stored in the IF register before the IE register is set. 9. FF10 (NR 10) Name - NR 10 Contents - Sound Mode 1 register, Sweep register (R/W) Bit 6-4 - Sweep Time Bit 3 - Sweep Increase/Decrease 0: Addition (frequency increases) 1: Subtraction (frequency decreases) Bit 2-0 - Number of sweep shift (n: 0-7) Sweep Time: 000: sweep off - no freq change 001: 7.8 ms (1/128Hz) 010: 15.6 ms (2/128Hz) 011: 23.4 ms (3/128Hz) Page 40 V 1.01

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131
  • 132
  • 133
  • 134
  • 135
  • 136
  • 137
  • 138
  • 139

2.13.1. I/O Registers
Game Boy
TM
CPU Manual
interrupts are:
Interrupt
Priority
Start Address
V-Blank
1
$0040
LCDC Status
2
$0048 - Modes 0, 1, 2
LYC=LY coincide
(selectable)
Timer Overflow
3
$0050
Serial Transfer
4
$0058 - when transfer
is complete
Hi-Lo of P10-P13
5
$0060
* When more than 1 interrupts occur at the same
time only the interrupt with the highest priority
can be acknowledged. When an interrupt is used a
'0' should be stored in the IF register before the
IE register is set.
9.
FF10 (NR 10)
Name
- NR 10
Contents - Sound Mode 1 register,
Sweep register (R/W)
Bit 6-4 - Sweep Time
Bit 3
- Sweep Increase/Decrease
0: Addition (frequency increases)
1: Subtraction (frequency decreases)
Bit 2-0 - Number of sweep shift (n: 0-7)
Sweep Time:
000: sweep off - no freq change
001: 7.8 ms
(1/128Hz)
010: 15.6 ms (2/128Hz)
011: 23.4 ms (3/128Hz)
Page 40
V 1.01