HP StorageWorks 1606 Brocade Fabric OS Administrator's Guide v6.3.0 (53-100133 - Page 101

Routing Traffic, About this Routing overview, Path versus route selection

Page 101 highlights

Routing Traffic Chapter 4 About this chapter •Routing overview 59 •Routing policies 61 •Route selection 64 •Frame order delivery 65 •Lossless Dynamic Load Sharing on ports 66 •Frame Redirection 67 Routing overview Data moves through a fabric from switch to switch and from storage to server along one or more paths that make up a route. Routing policies determine the path for each frame of data. Before the fabric can begin to route, it must discover the route a packet should take to reach the intended destination. Route tables are lists that indicate the next hop to which packets are directed to reach a destination. Route tables include network addresses, the next address in the data path, and a cost to reach the destination network. There are two kinds of routing protocols on intranet networks, Distance Vector and Link State. • Distance Vector is based on hop count. This is the number of switches that a frame passes through to get from the source switch to the destination switch. • Link State is based on a metric value based on a cost. The cost could be based on bandwidth, line speed, or round-trip-time. With the link-state method, switches that discover a route identify the networks to which they are attached, receiving an initial route table from the principal switch. After an initial message is sent out, the switch only notifies the others when changes occur. It is recommended that no more than seven hops occur between any two switches. This limit is not required or enforced by FSPF. Its purpose is to ensure that a frame is not delivered to a destination after R_A_TOV has expired. Unicast, multicast, and broadcast traffic are supported. Both Unicast Class 2 and 3 traffic are supported. Broadcast and multicast are supported in Class 3 only. Path versus route selection Paths are possible ways to get from one switch to another. Each ISL has a metric cost based on bandwidth. The cumulative cost is based on the sum of all costs of all traversed ISLs. Route selection is the path that is chosen. Paths that are selected from the routing database are chosen based on the minimal cost. Fabric OS Administrator's Guide 59 53-1001336-01

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Fabric OS Administrator’s Guide
59
53-1001336-01
Chapter
4
Routing Traffic
About this chapter
Routing overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
59
Routing policies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
61
Route selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
64
Frame order delivery . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
65
Lossless Dynamic Load Sharing on ports . . . . . . . . . . . . . . . . . . . . . . . . . . .
66
Frame Redirection. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
67
Routing overview
Data moves through a fabric from switch to switch and from storage to server along one or more
paths that make up a
route
. Routing policies determine the path for each frame of data.
Before the fabric can begin to route, it must discover the route a packet should take to reach the
intended destination. Route tables are lists that indicate the next hop to which packets are
directed to reach a destination. Route tables include network addresses, the next address in the
data path, and a cost to reach the destination network. There are two kinds of routing protocols on
intranet networks, Distance Vector and Link State.
Distance Vector is based on hop count. This is the number of switches that a frame passes
through to get from the source switch to the destination switch.
Link State is based on a metric value based on a cost. The cost could be based on bandwidth,
line speed, or round-trip-time.
With the link-state method, switches that discover a route identify the networks to which they are
attached, receiving an initial route table from the principal switch. After an initial message is sent
out, the switch only notifies the others when changes occur.
It is recommended that no more than seven hops occur between any two switches. This limit is not
required or enforced by FSPF. Its purpose is to ensure that a frame is not delivered to a destination
after R_A_TOV has expired.
Unicast, multicast, and broadcast traffic are supported. Both Unicast Class 2 and 3 traffic are
supported. Broadcast and multicast are supported in Class 3 only.
Path versus route selection
Paths are possible ways to get from one switch to another. Each ISL has a metric cost based on
bandwidth. The cumulative cost is based on the sum of all costs of all traversed ISLs.
Route selection is the path that is chosen. Paths that are selected from the routing database are
chosen based on the minimal cost.