Singer XL-580 FUTURA Instruction Manual - Page 94

AutoPunch, Art vs. Bitmapped Art, Park position

Page 94 highlights

10. AutoPunchTM DQG JUDSKLF ¿OHV  9HFWRU Art vs. Bitmapped Art There are many different types of images or formats of JUDSKLF ¿OHV$XWR3XQFK70 JLYHV WKH EHVW UHVXOWV ZKHQ using vector type images, such as .wmf. The software must be able to recognize a color (block) of information. A ". bmp" can be made of millions of colors making it impractical for use. Clipart falls into two basic categories, Vector Art and Bitmapped Art. The software is capable of vectorizing the ".bmp" image, but it may lose detail, depending on the image. It is essential to understand about the type of artwork or image used with AutoPunch. Vector Art is a clean "graphic" blocks of color - by simple definition. Some common formats - .wmf and .emf are two formats that the Auto Punch software can read. Bitmapped Art is the type of "format" that is typically saved when scanning. The computer sees millions of colors to create the "realistic" type of image. Even a 3-color design that we see as simple has billions of pixels. Common formats recognized by the software: .bmp, .jpg, .tif, .pcx, .pcd, .tga, and .psd. Tips for AutoPunchTM * Scan art with a "high resolution" (200-300 DPI). * Scan at 3-6 times larger than the intended output. Lines that are too narrow to properly sew out are eliminated by the software when it cleans up the artwork. Vector Art / Vector Art (mode vectoriel) / Vector Art Bitmapped Art / Bitmapped Art (mode point) / Bitmapped Art 11. Park position If you need to change the bobbin thread while embroidering a design with the Endless hoop, it may be necessary in some instances to move the hoop to a "park" position. The Endless hoop has a clamp at the back that can possibly interfere with the removal of the hoop from the embroidery unit, depending on the size of the design being embroidered. By moving the hoop to a Park position, the needle moves to center position temporarily, allowing you to remove the hoop from the embroidery unit, change the bobbin thread, reattach the hoop and then move back to the original position where you stopped the embroidery design so that you can resume stitching. NOTE: The needle must be raised to its highest position and stopped when using the Park position function. Press the Twin needle button after the embroidery unit has been stopped (Twin needle button = Park position button). The needle will move to center position. You can now remove the hoop from the machine and change the bobbin thread. When the needle is in the Park position, the Twin needle button will be lit red and the Start/Stop button will blink red. After changing the bobbin thread, reattach the hoop to the embroidery unit. Press the Twin needle button once again so the needle moves back to the original position where you stopped embroidering. To resume embroidery, lower the presser foot and then press the Start/Stop button. 92

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92
Vector Art / Vector Art (mode vectoriel) / Vector Art
Bitmapped Art / Bitmapped Art (mode point) / Bitmapped Art
10. AutoPunch
DQG JUDSKLF ¿OHV Á 9HFWRU
Art vs. Bitmapped Art
There are many different types of images or formats of
JUDSKLF ¿OHVµ $XWR3XQFK70 JLYHV WKH EHVW UHVXOWV ZKHQ
using vector type images, such as .wmf. The software
must be able to recognize a color (block) of information.
A “. bmp” can be made of millions of colors making it
impractical for use.
Clipart falls into two basic categories, Vector Art and
Bitmapped Art.
The software is capable of vectorizing the “.bmp” image,
but it may lose detail, depending on the image. It is
essential to understand about the type of artwork or
image used with AutoPunch.
Vector Art is a clean “graphic” blocks of color – by simple
definition. Some common formats - .wmf and .emf are
two formats that the Auto Punch software can read.
Bitmapped Art is the type of “format” that is typically
saved when scanning. The computer sees millions of
colors to create the “realistic” type of image. Even a
3-color design that we see as simple has billions of
pixels. Common formats recognized by the software:
.bmp, .jpg, .tif, .pcx, .pcd, .tga, and .psd.
Tips for AutoPunchTM
* Scan art with a “high resolution” (200-300 DPI).
* Scan at 3-6 times larger than the intended output.
Lines that are too narrow to properly sew out are
eliminated by the software when it cleans up the artwork.
TM
11. Park position
If you need to change the bobbin thread while embroidering
a design with the Endless hoop, it may be necessary in
some instances to move the hoop to a "park" position.
The Endless hoop has a clamp at the back that can
possibly interfere with the removal of the hoop from the
embroidery unit, depending on the size of the design being
embroidered. By moving the hoop to a Park position, the
needle moves to center position temporarily, allowing you
to remove the hoop from the embroidery unit, change the
bobbin thread, reattach the hoop and then move back to the
original position where you stopped the embroidery design
so that you can resume stitching.
After changing the bobbin thread, reattach the hoop to
the embroidery unit. Press the Twin needle button once
again so the needle moves back to the original position
where you stopped embroidering. To resume embroidery,
lower the presser foot and then press the Start/Stop
button.
NOTE: The needle must be raised to its highest
position and stopped when using the Park position
function.
Press the Twin needle button after the embroidery unit
has been stopped (Twin needle button = Park position
button).
The needle will move to center position. You
can now remove the hoop from the machine and
change the bobbin thread.
When the needle is in the Park position, the Twin
needle button will be lit red and the Start/Stop button
will blink red.