Autodesk 00308-011408-9F30A User Guide - Page 200

Using Isometric Transformation Tools

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Using Isometric Transformation Tools Many drawings contain separate components that comprise the top and sides of an object. A drawing of a boat, for instance, might include a top view and a side view. Using AutoSketch's Isometric transformation tools, you can automatically skew these components to create isometric views, then combine the separate components to form an isometric model of the boat. There are three isometric commands to choose from. Each command skews the entity in a different way and is therefore useful for creating different faces of the model: s Transform Top Isometric skews the entity along 30- and 150- degree axes. s Transform Left Isometric skews the entity along 90- and 150- degree axes. s Transform Right Isometric skews the entity along 90- and 30- degree axes. Once you've skewed the components, you can "assemble" them to create an isometric model by positioning the components adjacent to each other. Probably the most accurate way to assemble the separate components is to use the Transform, Translate command on the Edit menu, in conjunction with snap modes, to connect entities at their endpoints, midpoints, and so on. For more information on translating entities, see "Moving or Copying an Entity" on page 267. 190 | Chapter 15 3D Effects

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Chapter 15
3D Effects
Using Isometric Transformation Tools
Many drawings contain separate components that comprise the top and
sides of an object. A drawing of a boat, for instance, might include a top view
and a side view. Using AutoSketch’s Isometric transformation tools, you can
automatically skew these components to create isometric views, then com-
bine the separate components to form an isometric model of the boat.
There are three isometric commands to choose from. Each command skews
the entity in a different way and is therefore useful for creating different faces
of the model:
Transform Top Isometric
skews the entity along 30- and 150- degree axes.
Transform Left Isometric
skews the entity along 90- and 150- degree axes.
Transform Right Isometric
skews the entity along 90- and 30- degree axes.
Once you've skewed the components, you can “assemble” them to create an
isometric model by positioning the components adjacent to each other.
Probably the most accurate way to assemble the separate components is to
use the Transform, Translate command on the Edit menu, in conjunction
with snap modes, to connect entities at their endpoints, midpoints, and so
on. For more information on translating entities, see “Moving or Copying an
Entity” on page 267.